J'ai parcouru le forum, trouvé quelques pistes mais je n'ai pas trouvé solution au problème bien que je sois sure qu'elle eset quelque part...
Je n'arrive pas à rejoindre une partie avec mon Leecher (pala lvl8)
Il va dans le channel, fais sa /f l et puis rien...
Desfois il rejoind la partie (quand il entend le leader lui dire le nom dla partie)
Enfin bref, comment peut-il rejoindre directement la partie ?
Ma config de startleecher2 :
// credit for this goes to D2od who knows way more than I do // revised on 1-2-11 by stairbuilder Credit for mod goes to Justin.Killen and I was pointed to it by fellgar // will now join game only when leader sends message from game. must use NTLeaderStarter2 with this or will not join game // commented out the /f l line, but can be uncommented if you wich // added white screen of death fix and also some print txt for testing 2-17-11 stairbuilder // added stagger leech joining 9-25-11 by stair // added single /f l try to enter games for switching keys and missing the game join message 9-25-11 by stair // added a while loop and manager print if a bad cd key is used or bad account or password stair 9-25-11 // added gameDoesNotExistDelay and txt file joining. Must use updated leader entry point for the txt joining // not doing all this ^^^ for an ego trip, just so I know what I have added to this one, lmao // ============================================================================= // Leader Account settings // ============================================================================= var leaderAccountName = "Mugiwaraboy"; var leaderName = "Robin-chaaaaaan"; // ============================================================================= // Leecher game entry delays use to stagger when leechers join game... // [characterName, delay in milliseconds]...just leave these as they are if you don't want to // use them // ============================================================================= var leecher1 = ["RoronoaZorro", 100]; var leecher2 = ["characterName", 750]; var leecher3 = ["characterName", 1250]; var leecher4 = ["characterName", 2000]; //============================================================================== // join options //============================================================================== var useFL = true; // set true if you wish your leecher to use /f l to join games. useFL MUST be set to 0 for this to work var useFLCount = 0; // this is seperate from the above setting allows you to use /f l to join, but will only spam /f l the set number of times. set to 0 to disable var delayFL = 10000; // milliseconds before the bot will use the /f l command in loby var reEnterSameGame = false; // set to false to keep the bot from using /f l to re enter same game also must be set to false if you don't want bot to re enter same game for txt joining var useTextFileJoin = false; // use txt file communication between leader and leecher to join games. False uses message sent from leader when in game var gameDoesNotExistDelay = 10; // time to idle before trying if leader's game does not exist. In seconds. // ============================================================================= // Game password (leave blank if none) // ============================================================================= var gamepassword = ""; // ============================================================================= // UseCDKeyChangeTrick : // if true, the follow bot will say his gamename/gamepwd (set in the OOG) in chat before each game // in order to increment his number of runs (to switch CDKeys after xx runs) // if false, the follow bot will never change his CDKey // ============================================================================= var UseCDKeyChangeTrick = false; // ============================================================================= // Debug : set to true if you are experiencing problems with your JoinBot // it will log in your OOG the lobby chat actions // ============================================================================= var Debug = false; //////////////////////////////////////////////////////////////////////////////// // Lobby chat settings : //////////////////////////////////////////////////////////////////////////////// // Set to true to join the chat after each game (needed for JoinBot) var joinChatAfterGame = true; // Message said when you first enter the chat var firstJoinMessage = "Putain Lebowski ! On a pissé sur ton tapis !"; // Message said after each game var chatMessageAfterGame = ""; // if this is true, will join a random channel, otherwise it will use the channel below.. var joinRandomChannel = false; // Name of the channel you want to join (leave blank if you want to stay in the default channel) var joinChannelInChat = "Sunny-Go"; //////////////////////////////////////////////////////////////////////////////// // Delays: //////////////////////////////////////////////////////////////////////////////// // Minimum game length, waits in the lobby if last game was too short // I recommend to keep a value > 300000 (milliseconds) to avoid bnet temporary ban var gameMinLength = 420000; // realm delays (minutes) var unableToConnectRetry = 20; var realmDownRetry = 480; var disconnectedRetry = 5; var cdkeyInUseRetry = 5; // interface delays (milliseconds) var connectingToBnetTimeout = 20000; var characterScreenTimeout = 10000; var pleaseWaitTimeout = 10000; var createGameThreshold = 10000; var createGameThresholdRandom = 1000; var createGameTimeout = 15000; var waitInLineTimeout = 15000; var characterSelectDelay = 1000; var loginDelay = 1000; var clickDelay = 500; var textDelay = 500; var clickDelayRandom = 500; var textDelayRandom = 500; var gameDoesNotExistDelayMin = 600000; // this not for leech configuration. Look for gameDoesNotExistDelay above var gameDoesNotExistDelayMax = 900000; // this not for leech configuration. Look for gameDoesNotExistDelay above var gameDoesNotExistTimeout = 30000; var waitBeforeEnterChatMin = 1000; var waitBeforeEnterChatMax = 2000; var waitInChatBeforeActionsMin = 2000; var waitInChatBeforeActionsMax = 3000; // Only for JoinBot (friend list delay, milliseconds) var LeaderOfflineDelay = 30000; var LeaderInChatDelay = 10000; var GameIsFullDelay = 30000;
Celle de mon personnage leech
//------------------------------------------------------------------------------
// Leech, Leech Fighter & Team Botting Settings
//------------------------------------------------------------------------------
NTConfig_Leader = "Robin-chaaaaaan"; // Leaders name. (Don't set to yourself.)
NTConfig_PartyOnlyLeader = false; // Party only with leader (NTConfig_Leader)? (If true, NTConfig_PublicMode MUST be set false in the general config section below).
NTConfig_PartyMaxTime = 15; // Time in seconds the leecher has to party with leader before exiting game
NTConfig_LeechBo = false; // Set false to disable BO & BC cast by leecher.
NTConfig_LeechExitDelay = 1000; // Delay before leecher exits game after leader in milliseconds. Use this to stagger leechers exit times to avoid crashes.
//NTConfig_Script.push("NTLeechCows.ntj"); // Leech fighter cow script. Must run leader with NTCow.ntj
NTConfig_WaitForCowPortal = 240; // time in seconds to wait for the leader to make cow portal before aborting the script
//NTConfig_Script.push("NTPassiveChaosLeader.ntj"); // passive chaos leader script for NTPassiveChaosLeecher
//NTConfig_Script.push("NTPassiveChaosLeecher.ntj");// passive chaos leecher script. MUST use NTPassiveChaosLeader with it
NTConfig_Script.push("NTDiabloLeechFight.ntj"); // (NTConfig_Leader must be configured above).
NTConfig_LeechFrom = "E"; // (E)ntrance | (S)tar (Must match leader's setting).
NTConfig_TakeTpDiablo = "Get the safe portal now"; // Message from leader signifying you to take portal. (Must be different than Baal & Trav tp messages.)
NTConfig_UseChatCommandPortal = false; // Use portal after TakeTpDiablo message? (False will attempt taking first TP made by leader, ignores TakeTpDiablo.)
//NTConfig_Script.push("NTTravLeader.ntj"); // Trav Leader
LeechTrav_TakeTp = "config me"; // Message from leader signifying you to take portal. (Must be different than Diablo & Baal tp messages.)
//NTConfig_Script.push("NTTravLeech.ntj"); // Trav Leecher (NTConfig_Leader must be configured above).
NTConfig_TakeTpTravincal = "config me"; // This must match leaders LeechTrav_TakeTp & must be different than Diablo & Baal tp messages.
//NTConfig_Script.push("NTUniversalBaalLeech.ntj");
NTConfig_LeechBaal = 1; // 1 = Leech Fighter (Tele), 2 = Leech Fighter (Walking), 3 = Passive Leecher (Corner dunce).
NTConfig_TakeTpBaal = "config me"; // Message from leader signifying you to take portal. (Must be different than Diablo & Trav tp messages.)
NTConfig_LeechPrecast = false; // Do you want your leecher to precast?
NTConfig_TeleEachWaveHelper = false; // Teleport bot before each wave to keep merc close (not position based yet)?
leechpos = [15118, 5003]; // X,Y coord for leechers to stand (passive leecher only).
NTConfig_LeechHydra = 0; // 0 = Don't Move, 1 = Right Side, 2 = Left Side. (Use left side if you have a leecher grabing xp shrines. (Settings Below))
NTConfig_FollowtoWorldStone = true; // Go down to Baal in WS Chamber after waves?
NTConfig_GrabShrine = "config me"; // Use shrine & return to act 5 portal Area (Leaders hot tp message is very effective, also must be different than Diablo & Trav tp messages).
_FindXPArea = []; // Area ID's, (2, 3, 4, 5, 6, 7). Set array empty "[]" to leech without grabbing shrines.
NTConfig_ClearAroundShrine = false; // Clear around shrine before going back to town?
NTConfig_UsePaliAura = 0; // Set to the skill # of the aura you want to use.
NTConfig_LeechHolyBoltBaal = false; // Use Holy bolt attack sequence?
NTConfig_LeechWalkAround = false; // Will cause you char to move slightly if Holy Bolt is being blocked.Merci d'avance




