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Etal Leecher


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#1 mugiwaraboy

mugiwaraboy

    Débutant lvl 1

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  • 43 messages

Posté 03 February 2012 - 19:37

Bonjour à vous,
J'ai parcouru le forum, trouvé quelques pistes mais je n'ai pas trouvé solution au problème bien que je sois sure qu'elle eset quelque part...
Je n'arrive pas à rejoindre une partie avec mon Leecher (pala lvl8)
Il va dans le channel, fais sa /f l et puis rien...
Desfois il rejoind la partie (quand il entend le leader lui dire le nom dla partie)

Enfin bref, comment peut-il rejoindre directement la partie ?

Ma config de startleecher2 :

// credit for this goes to D2od who knows way more than I do 
// revised on 1-2-11 by stairbuilder  Credit for mod goes to Justin.Killen and I was pointed to it by fellgar
// will now join game only when leader sends message from game.  must use NTLeaderStarter2 with this or will not join game
// commented out the /f l line, but can be uncommented if you wich
// added white screen of death fix and also some print txt for testing 2-17-11 stairbuilder
// added stagger leech joining 9-25-11 by stair
// added single /f l try to enter games for switching keys and missing the game join message 9-25-11 by stair
// added a while loop and manager print if a bad cd key is used or bad account or password stair 9-25-11
// added gameDoesNotExistDelay and txt file joining.  Must use updated leader entry point for the txt joining
// not doing all this ^^^ for an ego trip, just so I know what I have added to this one, lmao

// =============================================================================
// Leader Account settings
// =============================================================================
var leaderAccountName = "Mugiwaraboy"; 
var leaderName = "Robin-chaaaaaan";
// =============================================================================

// Leecher game entry delays use to stagger when leechers join game...
// [characterName, delay in milliseconds]...just leave these as they are if you don't want to 
// use them
// =============================================================================
var leecher1 = ["RoronoaZorro", 100];
var leecher2 = ["characterName", 750];
var leecher3 = ["characterName", 1250];
var leecher4 = ["characterName", 2000];

//==============================================================================
// join options
//==============================================================================
var useFL = true;  				// set true if you wish your leecher to use /f l to join games.  useFL MUST be set to 0 for this to work
var useFLCount = 0;				// this is seperate from the above setting allows you to use /f l to join, but will only spam /f l the set number of times.  set to 0 to disable
var delayFL = 10000;				// milliseconds before the bot will use the /f l command in loby
var reEnterSameGame = false;		// set to false to keep the bot from using /f l to re enter same game also must be set to false if you don't want bot to re enter same game for txt joining
var useTextFileJoin = false;  	// use txt file communication between leader and leecher to join games.  False uses message sent from leader when in game
var gameDoesNotExistDelay = 10;	// time to idle before trying if leader's game does not exist.  In seconds.

// =============================================================================
// Game password (leave blank if none)
// =============================================================================
var gamepassword = "";

// =============================================================================
// UseCDKeyChangeTrick :
// if true, the follow bot will say his gamename/gamepwd (set in the OOG) in chat before each game
//          in order to increment his number of runs (to switch CDKeys after xx runs)
// if false, the follow bot will never change his CDKey
// =============================================================================
var UseCDKeyChangeTrick = false;

// =============================================================================
// Debug : set to true if you are experiencing problems with your JoinBot
// it will log in your OOG the lobby chat actions
// =============================================================================
var Debug = false;

////////////////////////////////////////////////////////////////////////////////
// Lobby chat settings :
////////////////////////////////////////////////////////////////////////////////

// Set to true to join the chat after each game (needed for JoinBot)
var joinChatAfterGame    = true;

// Message said when you first enter the chat
var firstJoinMessage     = "Putain Lebowski ! On a pissé sur ton tapis !";

// Message said after each game
var chatMessageAfterGame = "";

// if this is true, will join a random channel, otherwise it will use the channel below..
var joinRandomChannel    = false;
// Name of the channel you want to join (leave blank if you want to stay in the default channel)
var joinChannelInChat    = "Sunny-Go";


////////////////////////////////////////////////////////////////////////////////
// Delays:
////////////////////////////////////////////////////////////////////////////////

// Minimum game length, waits in the lobby if last game was too short
// I recommend to keep a value > 300000 (milliseconds) to avoid bnet temporary ban
var gameMinLength        = 420000;

// realm delays (minutes)
var unableToConnectRetry       = 20;
var realmDownRetry             = 480;
var disconnectedRetry          = 5;
var cdkeyInUseRetry            = 5;

// interface delays (milliseconds)
var connectingToBnetTimeout    = 20000;
var characterScreenTimeout     = 10000;
var pleaseWaitTimeout          = 10000;
var createGameThreshold        = 10000;
var createGameThresholdRandom  = 1000;
var createGameTimeout          = 15000;
var waitInLineTimeout          = 15000;
var characterSelectDelay       = 1000;
var loginDelay                 = 1000;
var clickDelay                 = 500;
var textDelay                  = 500;
var clickDelayRandom           = 500;
var textDelayRandom            = 500;
var gameDoesNotExistDelayMin   = 600000; // this not for leech configuration. Look for gameDoesNotExistDelay above
var gameDoesNotExistDelayMax   = 900000; // this not for leech configuration. Look for gameDoesNotExistDelay above
var gameDoesNotExistTimeout    = 30000;
var waitBeforeEnterChatMin     = 1000;
var waitBeforeEnterChatMax     = 2000;
var waitInChatBeforeActionsMin = 2000;
var waitInChatBeforeActionsMax = 3000;

// Only for JoinBot (friend list delay, milliseconds)
var LeaderOfflineDelay         = 30000;
var LeaderInChatDelay          = 10000;
var GameIsFullDelay            = 30000;

Celle de mon personnage leech
//------------------------------------------------------------------------------
	// Leech, Leech Fighter & Team Botting Settings
	//------------------------------------------------------------------------------

	NTConfig_Leader = "Robin-chaaaaaan";						// Leaders name. (Don't set to yourself.)
	NTConfig_PartyOnlyLeader = false;					// Party only with leader (NTConfig_Leader)? (If true, NTConfig_PublicMode MUST be set false in the general config section below).
	NTConfig_PartyMaxTime = 15;							// Time in seconds the leecher has to party with leader before exiting game	
	NTConfig_LeechBo = false; 							// Set false to disable BO & BC cast by leecher.
	NTConfig_LeechExitDelay = 1000;						// Delay before leecher exits game after leader in milliseconds.  Use this to stagger leechers exit times to avoid crashes.

	//NTConfig_Script.push("NTLeechCows.ntj");			// Leech fighter cow script.  Must run leader with NTCow.ntj
		NTConfig_WaitForCowPortal = 240;					// time in seconds to wait for the leader to make cow portal before aborting the script
	
	//NTConfig_Script.push("NTPassiveChaosLeader.ntj"); // passive chaos leader script for NTPassiveChaosLeecher
	//NTConfig_Script.push("NTPassiveChaosLeecher.ntj");// passive chaos leecher script. MUST use NTPassiveChaosLeader with it

	NTConfig_Script.push("NTDiabloLeechFight.ntj");	// (NTConfig_Leader must be configured above).
		NTConfig_LeechFrom = "E"; 						// (E)ntrance | (S)tar  (Must match leader's setting).
		NTConfig_TakeTpDiablo = "Get the safe portal now";			// Message from leader signifying you to take portal. (Must be different than Baal & Trav tp messages.)
		NTConfig_UseChatCommandPortal = false;			// Use portal after TakeTpDiablo message? (False will attempt taking first TP made by leader, ignores TakeTpDiablo.)

	//NTConfig_Script.push("NTTravLeader.ntj");			// Trav Leader
		LeechTrav_TakeTp =  "config me";				// Message from leader signifying you to take portal. (Must be different than Diablo & Baal tp messages.)
	//NTConfig_Script.push("NTTravLeech.ntj");			// Trav Leecher (NTConfig_Leader must be configured above).
		NTConfig_TakeTpTravincal = "config me";			// This must match leaders LeechTrav_TakeTp & must be different than Diablo & Baal tp messages.
		
	//NTConfig_Script.push("NTUniversalBaalLeech.ntj");
		NTConfig_LeechBaal = 1; 						// 1 = Leech Fighter (Tele), 2 = Leech Fighter (Walking), 3 = Passive Leecher (Corner dunce).
		NTConfig_TakeTpBaal = "config me";				// Message from leader signifying you to take portal. (Must be different than Diablo & Trav tp messages.)
		NTConfig_LeechPrecast = false; 					// Do you want your leecher to precast?
		NTConfig_TeleEachWaveHelper = false;            // Teleport bot before each wave to keep merc close (not position based yet)?
		leechpos = [15118, 5003];						// X,Y coord for leechers to stand (passive leecher only).			
		NTConfig_LeechHydra = 0; 						// 0 = Don't Move, 1 = Right Side, 2 = Left Side. (Use left side if you have a leecher grabing xp shrines. (Settings Below))
		NTConfig_FollowtoWorldStone = true;				// Go down to Baal in WS Chamber after waves?
		
		NTConfig_GrabShrine = "config me";				// Use shrine & return to act 5 portal Area (Leaders hot tp message is very effective, also must be different than Diablo & Trav tp messages).
		_FindXPArea = [];								// Area ID's, (2, 3, 4, 5, 6, 7). Set array empty "[]" to leech without grabbing shrines.
		NTConfig_ClearAroundShrine = false;				// Clear around shrine before going back to town?

		NTConfig_UsePaliAura = 0; 						// Set to the skill # of the aura you want to use.
		NTConfig_LeechHolyBoltBaal = false;				// Use Holy bolt attack sequence?
		NTConfig_LeechWalkAround = false;				// Will cause you char to move slightly if Holy Bolt is being blocked.


Merci d'avance

#2 Gudei

Gudei

    vermeille ++

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Posté 04 February 2012 - 19:02

mauvaise section?