Je voulais faire parvenir un problème lié au check stats
Il me stash genre 3-4 items super mauvais, mais a cause du bug du dps, il prends en compte que une stat.
Exemple 1
guid: 0x81090044 name: XBow_norm_base_flippy_08-11346 Hash: 1338851342 qual: 7
==> Item quality level >= 6
==> Advanced item check activated
==> Socket=1 for 1 asked
==> DPS=1.22169385433742e+018 for 1300 asked
--------------------------->
==> CritDamage=0 for 50 asked
==> DPS=1.22169385433742e+018 for 1300 asked
--------------------------->
==> RegenByHit=0 for 600 asked
==> DPS=1.22169385433742e+018 for 1300 asked
--------------------------->
==> StealHealth=2.3 for 3 asked
==> DPS=1.22169385433742e+018 for 1300 asked
--------------------------->
==> number of rules ok :1
==> Item Weapon , Ranged2H , Crossbow : filtered, stat good : STASH
Exemple 2
guid: 0x7F0B006E name: chestArmor_norm_base_flippy-8690 Hash: 828360981 qual: 8
==> Item quality level >= 6
==> Advanced item check activated
==> Dexterity=0 for 100 asked
==> Vitality=1125384192 for 75 asked
==> ResistAll=1104674816 for 50 asked
--------------------------->
==> Strength=0 for 100 asked
==> Vitality=1125384192 for 75 asked
==> ResistAll=1104674816 for 50 asked
--------------------------->
==> Intelligence=1106771968 for 100 asked
==> Vitality=1125384192 for 75 asked
==> ResistAll=1104674816 for 50 asked
--------------------------->
==> Socket=0 for 2 asked
==> Dexterity=0 for 50 asked
==> Vitality=1125384192 for 50 asked
==> ResistAll=1104674816 for 50 asked
--------------------------->
==> Socket=0 for 2 asked
==> Strength=0 for 50 asked
==> Vitality=1125384192 for 50 asked
==> ResistAll=1104674816 for 50 asked
--------------------------->
==> Socket=0 for 2 asked
==> Intelligence=1106771968 for 50 asked
==> Vitality=1125384192 for 50 asked
==> ResistAll=1104674816 for 50 asked
--------------------------->
==> number of rules ok :1
==> Item Armor , Chest , GenericChestArmor : filtered, stat good : STASH
Pourquoi il me marque un aussi gros chiffre?