Bonjour,
afin d'eviter de polluer le topic principal, j'ouvre celui ci concernant le fichier skills.au3 ( et seulement ca ! )
pour remonter des erreurs / ameliorations / corrections / suggestions
le fichier ci dessous est celui du bot automatise 1.10.next
Spoiler
;# skill_table_monk
;# EN / FR
;# Monk_BlindingFlash / Eclair aveuglant
;# Monk_BreathOfHeaven / Soufle divin
;# Monk_CripplingWave / Vague affaiblissante
;# Monk_CycloneStrike / Frappe cyclone
;# Monk_DashingStrike / Frappe eclair
;# Monk_DeadlyReach / Frappe mortelle
;# Monk_ExplodingPalm / Paume explosive
;# Monk_FistsofThunder / Poing de tonnerre
;# Monk_InnerSanctuary / Sanctuaire interieur
;# Monk_LashingTailKick / la griffe du dragon
;# Monk_MantraOfConviction / Mantra de condamnation
;# Monk_MantraOfEvasion / Mantra d evitement
;# Monk_MantraOfHealing / Mantra de guerison
;# Monk_MantraOfRetribution / Mantra de vindicte
;# Monk_MysticAlly / Allie mystique
;# Monk_MysticAlly_Pet_RuneA_Kick
;# Monk_MysticAlly_Pet_RuneB_WaveAttack
;# Monk_MysticAlly_Pet_RuneC_GroundPunch
;# Monk_MysticAlly_Pet_RuneD_AOEAttack
;# Monk_MysticAlly_Pet_Weapon_Melee_Instant
;# Monk_Serenity / Serenite
;# Monk_SevenSidedStrike / Les sept frappes
;# Monk_SweepingWind / vent tournoyant
;# Monk_TempestRush / Ruee de la tempete
;# Monk_WaveOfLight / Onde de lumiere
;# WayOfTheHundredFists / La voie des mille poings
;# Epiphany / Epiphanie
;# ID, NOM DU SPELL, DELAY, TYPE, ENERGY NEEDED, TYPE ENERGY, TRIGGER HP, TRIGGER DISTANCE
Global $Monk_skill_Table[27][8] = [ _
[$Monk_BlindingFlash, "Monk_BlindingFlash", 15000, "attack&elite", 0, "spirit", "", ""], _
[$Monk_BreathOfHeaven, "Monk_BreathOfHeaven", 15000, "buff|life", 0, "spirit", 60, ""], _
[$Monk_CripplingWave, "Monk_CripplingWave", 0, "physical", 0, "", "", ""], _
[$Monk_CycloneStrike, "Monk_CycloneStrike", 2000, "attack", 50, "spirit", "", 20], _
[$X1_Monk_DashingStrike, "Monk_DashingStrike", 6000, "attack", 0, "spirit", "", 10], _
[$Monk_DeadlyReach, "Monk_DeadlyReach", 0, "physical", 0, "", "", ""], _
[$Monk_ExplodingPalm, "Monk_ExplodingPalm", 2000, "attack&elite", 40, "spirit", "", 10], _
[$Monk_FistsofThunder, "Monk_FistsofThunder", 0, "physical", 0, "", "", ""], _
[$X1_Monk_InnerSanctuary, "Monk_InnerSanctuary", 20000, "life", 0, "spirit", 40, ""], _
[$Monk_LashingTailKick, "Monk_LashingTailKick", 2000, "attack", 50, "spirit", "", ""], _
[$X1_Monk_MantraOfConviction_v2, "Monk_MantraOfConviction", 6000, "buff&elite", 50, "spirit", "", ""], _
[$X1_Monk_MantraOfEvasion_v2, "Monk_MantraOfEvasion", 6000, "buff", 50, "spirit", "", ""], _
[$X1_Monk_MantraOfHealing_v2, "Monk_MantraOfHealing", 6000, "buff", 50, "spirit", "", ""], _
[$X1_Monk_MantraOfRetribution_v2, "Monk_MantraOfRetribution", 6000, "buff", 50, "spirit", "", ""], _
[$X1_Monk_MysticAlly_v2, "Monk_MysticAlly", 30000, "buff", 0, "spirit", "", ""], _
[$Monk_MysticAlly_Pet_RuneA_Kick, "Monk_MysticAlly_Pet_RuneA_Kick", 0, "buff", 25, "spirit", "", ""], _
[$Monk_MysticAlly_Pet_RuneB_WaveAttack, "Monk_MysticAlly_Pet_RuneB_WaveAttack", 0, "buff", 25, "spirit", "", ""], _
[$Monk_MysticAlly_Pet_RuneC_GroundPunch, "Monk_MysticAlly_Pet_RuneC_GroundPunch", 0, "buff", 25, "spirit", "", ""], _
[$Monk_MysticAlly_Pet_RuneD_AOEAttack, "Monk_MysticAlly_Pet_RuneD_AOEAttack", 0, "buff", 25, "spirit", "", ""], _
[$Monk_MysticAlly_Pet_Weapon_Melee_Instant, "Monk_MysticAlly_Pet_Weapon_Melee_Instant", 0, "buff", 25, "spirit", "", ""], _
[$Monk_Serenity, "Monk_Serenity", 20000, "life", 0, "spirit", 35, ""], _
[$Monk_SevenSidedStrike, "Monk_SevenSidedStrike", 30000, "attack&elite", 50, "spirit", "", 20], _
[$Monk_SweepingWind, "Monk_SweepingWind", 6000, "buff&attack", 75, "spirit", "", 30], _
[$Monk_TempestRush, "Monk_TempestRush", 2000, "move", 30, "spirit", "", ""], _
[$Monk_WaveOfLight, "Monk_WaveOfLight", 2000, "attack", 75, "spirit", "", 15], _
[$Monk_WayOfTheHundredFists, "WayOfTheHundredFists", 0, "physical", 0, "", "", ""], _
[$X1_Monk_Epiphany, "Epiphany", 60000, "attack&elite", 0, "spirit", "", ""] _
]
;# skill_table_crusader
;# EN / FR
;# Crusader_Punish / Correction
;# Crusader_ShieldBash2 / Coup de bouclier
;# Crusader_Slash / Cautere
;# Crusader_ShieldGlare / Eblouissement
;# Crusader_SweepAttack / Fustigation
;# Crusader_IronSkin / Galvanisation
;# Crusader_Provoke / Persiflage
;# Crusader_Smite / Expiation
;# Crusader_BlessedHammer / Marteau beni
;# Crusader_SteedCharge / Charge de destrier
;# Crusader_LawsOfValor / Loi de la vaillance
;# Crusader_Justice / Justice
;# Crusader_Consecration / Sacre
;# Crusader_LawsOfJustice / Loi de la justice
;# Crusader_FallingSword / Couperet
;# Crusader_BlessedShield / Bouclier divin
;# Crusader_Condemn / Blame
;# Crusader_Judgment / Jugement
;# Crusader_LawsOfHope / Loi de l espoir
;# Crusader_AkaratsChampion / Champion d akarat
;# Crusader_FistOfTheHeavens / Poing des cieux
;# Crusader_Phalanx3 / Phalange
;# Crusader_HeavensFury3 / Fureur des cieux
;# Crusader_Bombardment / Grele
;# ID, NOM DU SPELL, DELAY, TYPE, ENERGY NEEDED, TYPE ENERGY, TRIGGER HP, TRIGGER DISTANCE
Global $Crusader_skill_Table[24][8] = [ _
[$X1_Crusader_Punish, "Crusader_Punish", 0, "physical", 0, "", "", ""], _
[$X1_Crusader_ShieldBash2, "Crusader_ShieldBash2", 0, "attack", 30, "wrath", "", 45], _
[$X1_Crusader_Slash, "Crusader_Slash", 0, "physical", 0, "", "", 10], _
[$X1_Crusader_ShieldGlare, "Crusader_ShieldGlare", 12000, "attack", 0, "wrath", "", 20], _
[$X1_Crusader_SweepAttack, "Crusader_SweepAttack", 0, "attack", 20, "wrath", "", 15], _
[$X1_Crusader_IronSkin, "Crusader_IronSkin", 30000, "attack&elite", 0, "wrath", "", ""], _
[$X1_Crusader_Provoke, "Crusader_Provoke", 20000, "attack", 30, "wrath", "", 10], _
[$X1_Crusader_Smite, "Crusader_Smite", 0, "physical", 0, "", "", 15], _
[$X1_Crusader_BlessedHammer, "Crusader_BlessedHammer", 0, "attack", 10, "wrath", "", 30], _
[$X1_Crusader_SteedCharge, "Crusader_SteedCharge", 16000, "move", 0, "wrath", "", ""], _
[$X1_Crusader_LawsOfValor2, "Crusader_LawsOfValor", 30000, "attack&elite", 0, "wrath", "", 45], _
[$X1_Crusader_Justice, "Crusader_Justice", 0, "physical", 0, "", "", ""], _
[$X1_Crusader_Consecration, "Crusader_Consecration", 30000, "attack&elite", 0, "wrath", "", 15], _
[$X1_Crusader_LawsOfJustice2, "Crusader_LawsOfJustice", 30000, "buff", 0, "wrath", "", ""], _
[$X1_Crusader_FallingSword, "Crusader_FallingSword", 30000, "attack", 25, "wrath", "", 35], _
[$X1_Crusader_BlessedShield, "Crusader_BlessedShield", 0, "attack", 20, "wrath", "", 45], _
[$X1_Crusader_Condemn, "Crusader_Condemn", 15000, "attack", 0, "wrath", "", 10], _
[$X1_Crusader_Judgment, "Crusader_Judgment", 20000, "attack", 0, "wrath", "", 35], _
[$X1_Crusader_LawsOfHope2, "Crusader_LawsOfHope", 30000, "life", 0, "wrath", 80, ""], _
[$X1_Crusader_AkaratsChampion, "Crusader_AkaratsChampion", 90000, "attack&elite", 0, "wrath", "", 45], _
[$X1_Crusader_FistOfTheHeavens, "Crusader_FistOfTheHeavens", 0, "attack", 30, "wrath", "", 45], _
[$x1_Crusader_Phalanx3, "Crusader_Phalanx3", 0, "attack", 30, "wrath", "", 45], _
[$X1_Crusader_HeavensFury3, "Crusader_HeavensFury3", 20000, "attack", 0, "wrath", "", 45], _
[$X1_Crusader_Bombardment, "Crusader_Bombardment", 60000, "attack&elite", 0, "wrath", "", 45] _
]
;# skill_table_witchdoctor
;# EN / FR
;# Witchdoctor_AcidCloud / Nuage acide
;# Witchdoctor_BigBadVoodoo / Le grand mechant vaudou
;# Witchdoctor_CorpseSpider / Araignees necrophage
;# Witchdoctor_FetishArmy / Armee de fetish
;# Witchdoctor_Firebats / Chauve souris
;# Witchdoctor_Firebomb / Bombe incendiaire
;# Witchdoctor_Gargantuan / Gargantua
;# Witchdoctor_GraspOfTheDead / Poigne des morts
;# Witchdoctor_Haunt / Hantise
;# Witchdoctor_Hex / Malefice
;# Witchdoctor_Horrify / Epouvante
;# Witchdoctor_Locust_Swarm / Nuee de sauterelles
;# Witchdoctor_MassConfusion / confusion de masse
;# Witchdoctor_PlagueOfToads / Invasion de grenouilles
;# Witchdoctor_Piranhas / Piranhas
;# Witchdoctor_PoisonDart / Flechette empoisonnee
;# Witchdoctor_Sacrifice / Sacrifice
;# Witchdoctor_SoulHarvest / Moisson d ames
;# Witchdoctor_SpiritBarrage / Rafale d esprit
;# Witchdoctor_SpiritWalk / Marche fantome
;# Witchdoctor_SummonZombieDog / Chien zombie
;# Witchdoctor_WallOfZombies / Mur de zombies
;# Witchdoctor_ZombieCharger / Zombie surprise
;# ID, NOM DU SPELL, DELAY, TYPE, ENERGY NEEDED, TYPE ENERGY, TRIGGER HP, TRIGGER DISTANCE
Global $WitchDoctor_skill_Table[23][8] = [ _
[$Witchdoctor_AcidCloud, "Witchdoctor_AcidCloud", 1500, "attack", 175, "mana", "", 45], _
[$Witchdoctor_BigBadVoodoo, "Witchdoctor_BigBadVoodoo", 120000, "buff", 0, "mana", "", ""], _
[$Witchdoctor_CorpseSpider, "Witchdoctor_CorpseSpider", 0, "physical", 0, "", "", ""], _
[$Witchdoctor_FetishArmy, "Witchdoctor_FetishArmy", 120000, "attack&elite", 0, "mana", "", ""], _
[$Witchdoctor_Firebats, "Witchdoctor_Firebats", 2000, "attack", 300, "mana", "", 10], _
[$Witchdoctor_Firebomb, "Witchdoctor_Firebomb", 0, "physical", 0, "", "", ""], _
[$Witchdoctor_Gargantuan, "Witchdoctor_Gargantuan", 60000, "move", 0, "mana", "", ""], _
[$Witchdoctor_GraspOfTheDead, "Witchdoctor_GraspOfTheDead", 8000, "attack", 150, "mana", "", 10], _
[$Witchdoctor_Haunt, "Witchdoctor_Haunt", 10000, "attack", 50, "mana", "", 10], _
[$Witchdoctor_Hex, "Witchdoctor_Hex", 15000, "buff", 0, "mana", "", ""], _
[$Witchdoctor_Horrify, "Witchdoctor_Horrify", 12000, "attack", 0, "mana", "", 12], _
[$Witchdoctor_Locust_Swarm, "Witchdoctor_Locust_Swarm", 0, "attack", 300, "mana", "", 15], _
[$Witchdoctor_MassConfusion, "Witchdoctor_MassConfusion", 60000, "attack", 0, "mana", "", 20], _
[$Witchdoctor_PlagueOfToads, "Witchdoctor_PlagueOfToads", 0, "physical", 0, "", "", ""], _
[$Witchdoctor_Piranhas, "Witchdoctor_Piranhas", 8000, "attack&buff", 250, "mana", "", 20], _
[$Witchdoctor_PoisonDart, "Witchdoctor_PoisonDart", 0, "physical", 0, "", "", ""], _
[$Witchdoctor_Sacrifice, "Witchdoctor_Sacrifice", 0, "attack&elite", 0, "mana", "", 10], _
[$Witchdoctor_SoulHarvest, "Witchdoctor_SoulHarvest", 15000, "attack", 0, "mana", "", 16], _
[$Witchdoctor_SpiritBarrage, "Witchdoctor_SpiritBarrage", 20000, "buff_permanent", 100, "mana", "", ""], _
[$Witchdoctor_SpiritWalk, "Witchdoctor_SpiritWalk", 15000, "buff_permanent", 0, "mana", "", ""], _
[$Witchdoctor_SummonZombieDog, "Witchdoctor_SummonZombieDog", 45000, "move", 0, "mana", "", ""], _
[$Witchdoctor_WallOfZombies, "Witchdoctor_WallOfZombies", 8000, "attack&elite", 0, "mana", "", 45], _
[$Witchdoctor_ZombieCharger, "Witchdoctor_ZombieCharger", 2000, "attack&elite", 150, "mana", "", 20] _
]
;# skill_table_barbarian
;# EN / FR
;# Barbarian_Avalanche / Avalanche
;# Barbarian_Bash / Raclee
;# Barbarian_HammerOfTheAncients / Marteau des anciens
;# Barbarian_Cleave / Fendoir
;# Barbarian_GroundStomp / Choc terrestre
;# Barbarian_Rend / Dechirure
;# Barbarian_Leap / Bond
;# Barbarian_AncientSpear / Lance des anciens
;# Barbarian_Frenzy / Frenesie
;# Barbarian_SeismicSlam / Secousse sismique
;# Barbarian_Revenge / Vangeance
;# Barbarian_WeaponThrow / Lancer d arme
;# Barbarian_Sprint / Sprint
;# Barbarian_ThreateningShout / Cri d intimidation
;# Barbarian_Earthquake / Tremblement de terre
;# Barbarian_Whirlwind / Trombe
;# Barbarian_FuriousCharge / Charge furieuse
;# Barbarian_IgnorePain / Dur au mal
;# Barbarian_BattleRage / Fureur guerriere
;# Barbarian_CallOfTheAncients / Appel des anciens
;# Barbarian_Overpower / Dominance
;# Barbarian_WarCry / Cri de guerre
;# Barbarian_WrathOfTheBerserker / Courroux du berserker
;# ID, NOM DU SPELL, DELAY, TYPE, ENERGY NEEDED, TYPE ENERGY, TRIGGER HP, TRIGGER DISTANCE
Global $Barbarian_Skill_Table[23][8] = [ _
[$X1_Barbarian_Avalanche_v2, "Barbarian_Avalanche", 30000, "attack&elite", 0, "fury", "", 30], _
[$Barbarian_Bash, "Barbarian_Bash", 0, "physical", 0, "", "", ""], _
[$Barbarian_Cleave, "Barbarian_Cleave", 0, "physical", 0, "", "", ""], _
[$Barbarian_HammerOfTheAncients,"Barbarian_HammerOfTheAncients", 0, "attack", 20, "fury", "", ""], _
[$Barbarian_GroundStomp, "Barbarian_GroundStomp" , 12000, "physical", 15, "", "", ""], _
[$Barbarian_Rend, "Barbarian_Rend", 4000, "attack", 20, "fury", "", 12], _
[$Barbarian_Leap, "Barbarian_Leap", 10000, "physical", 0, "", "", ""], _
[$X1_Barbarian_AncientSpear, "Barbarian_AncientSpear" , 0, "attack", 25, "fury", "", 50], _
[$Barbarian_Frenzy, "Barbarian_Frenzy", 0, "physical", 0, "", "", ""], _
[$Barbarian_SeismicSlam, "Barbarian_SeismicSlam", 0, "attack", 30, "fury", "", 45], _
[$Barbarian_Revenge, "Barbarian_Revenge", 0, "life|attack", 0, "fury", 80, 15], _
[$X1_Barbarian_WeaponThrow, "Barbarian_WeaponThrow", 0, "physical", 0, "", "", ""], _
[$Barbarian_Sprint, "Barbarian_Sprint", 3000, "move", 20, "fury", "", ""], _
[$Barbarian_ThreateningShout, "Barbarian_ThreateningShout", 10000, "attack", 0, "fury", "", 25], _
[$Barbarian_Earthquake, "Barbarian_Earthquake", 60000, "attack&elite", 25, "fury", "", 18], _
[$Barbarian_Whirlwind, "Barbarian_Whirlwind", 0, "attack", 10, "fury", "", 30], _
[$Barbarian_FuriousCharge, "Barbarian_FuriousCharge", 10000, "attack", 0, "fury", "", ""], _
[$Barbarian_IgnorePain, "Barbarian_IgnorePain", 30000, "life", 0, "fury", 60, ""], _
[$Barbarian_BattleRage, "Barbarian_BattleRage", 120000,"buff_permanent", 20, "fury", "", ""], _
[$Barbarian_CallOfTheAncients, "Barbarian_CallOfTheAncients", 120000, "attack&elite", 0, "fury", "", 50], _
[$Barbarian_Overpower, "Barbarian_Overpower", 12000, "attack", 0, "fury", "", 9], _
[$X1_Barbarian_WarCry_v2, "Barbarian_WarCry", 20000,"buff_permanent", 0, "fury", "", ""], _
[$Barbarian_WrathOfTheBerserker,"Barbarian_WrathOfTheBerserker",120000, "attack&elite", 0, "fury", "", 50] _
]
;# skill_table_demonhunter
;# EN / FR
;# DemonHunter_BolaShot / Bolas
;# DemonHunter_Caltrops / Chausse trappe
;# DemonHunter_Chakram / Chakram
;# DemonHunter_ClusterArrow / Fleche a fragmentation
;# DemonHunter_Companion / Compagnon
;# DemonHunter_ElementalArrow / Fleche des elements
;# DemonHunter_EntanglingShot / Tir constricteur
;# DemonHunter_EvasiveFire / Tir de repli
;# X1_DemonHunter_Vengeance / Vendetta
;# DemonHunter_EvasiveFireFlip / Tir de repli
;# DemonHunter_FanOfKnives / Tourbillon de lames
;# DemonHunter_Grenades / Grenades
;# DemonHunter_HungeringArrow / Fleche vorace
;# DemonHunter_Impale / Empaleur
;# DemonHunter_MarkedForDeath / Marque de la mort
;# DemonHunter_Multishot / Tir multiple
;# DemonHunter_Preparation / Preparation
;# DemonHunter_RainOfVengeance / Pluie de vangeance
;# DemonHunter_RapidFire / Tir rapide
;# DemonHunter_Sentry / Sentinelle
;# DemonHunter_ShadowPower / Puissance de l ombre
;# DemonHunter_SmokeScreen / Ecran de fumee
;# DemonHunter_SpikeTrap / Piege a pointes
;# DemonHunter_Strafe / Rafale
;# DemonHunter_Vault / acrobatie
;# ID, NOM DU SPELL, DELAY, TYPE, ENERGY NEEDED, TYPE ENERGY, TRIGGER HP, TRIGGER DISTANCE
Global $DemonHunter_skill_Table[25][8] = [ _
[$DemonHunter_Bolas, "DemonHunter_BolaShot", 0, "physical", 0, "", "", ""], _
[$DemonHunter_Caltrops, "DemonHunter_Caltrops", 3000, "life&elite", 6, "discipline", 80, 50], _
[$DemonHunter_Chakram, "DemonHunter_Chakram", 0, "attack", 10, "hatred", "", ""], _
[$DemonHunter_ClusterArrow, "DemonHunter_ClusterArrow", 0, "attack", 40, "hatred", "", 50], _
[$X1_DemonHunter_Companion, "DemonHunter_Companion", 30000, "buff", 0, "discipline", "", ""], _
[$DemonHunter_ElementalArrow, "DemonHunter_ElementalArrow", 0, "attack", 10, "hatred", "", ""], _
[$X1_DemonHunter_EntanglingShot,"DemonHunter_EntanglingShot", 0, "physical", 0, "", "", ""], _
[$X1_DemonHunter_EvasiveFire, "DemonHunter_EvasiveFire", 0, "physical", 0, "", "", ""], _
[$X1_DemonHunter_Vengeance, "X1_DemonHunter_Vengeance", 90000, "elite", 0, "discipline", "", ""], _
[$DemonHunter_EvasiveFire_Flip, "DemonHunter_EvasiveFireFlip", 3000, "life&attack", 4, "discipline", 80, 30], _
[$DemonHunter_FanOfKnives, "DemonHunter_FanOfKnives", 10000, "life&attack", 20, "hatred", 80, 10], _
[$DemonHunter_Grenades, "DemonHunter_Grenades", 0, "physical", 0, "", "", ""], _
[$DemonHunter_HungeringArrow, "DemonHunter_HungeringArrow", 0, "physical", 0, "", "", ""], _
[$DemonHunter_Impale, "DemonHunter_Impale", 0, "elite", 20, "hatred", "", ""], _
[$DemonHunter_MarkedForDeath, "DemonHunter_MarkedForDeath", 0, "elite", 3, "discipline", "", ""], _
[$DemonHunter_Multishot, "DemonHunter_Multishot", 0, "attack", 25, "hatred", "", 30], _
[$DemonHunter_Preparation, "DemonHunter_Preparation", 45000, "buff", 0, "discipline", "", ""], _
[$DemonHunter_RainOfVengeance, "DemonHunter_RainOfVengeance",30000, "buff", 0, "discipline", "", ""], _
[$DemonHunter_RapidFire, "DemonHunter_RapidFire", 0, "elite", 26, "hatred", "", ""], _
[$DemonHunter_Sentry, "DemonHunter_Sentry", 6000, "life", 30, "hatred", 80, ""], _
[$DemonHunter_ShadowPower, "DemonHunter_ShadowPower", 5000, "life", 14, "discipline", 75, ""], _
[$DemonHunter_SmokeScreen, "DemonHunter_SmokeScreen", 2000, "life", 14, "discipline", 50, ""], _
[$DemonHunter_SpikeTrap, "DemonHunter_SpikeTrap", 5000, "attack&life", 30, "hatred", 90, 50], _
[$DemonHunter_Strafe, "DemonHunter_Strafe", 0, "attack", 12, "hatred", "", ""], _
[$DemonHunter_Vault, "DemonHunter_Vault", 3000, "life", 8, "discipline", 85, ""] _
]
;# skill_table_wizard
;# EN / FR
;# Wizard_Blizzard / Blizzard
;# Wizard_DiamondSkin / Peau de diamant
;# Wizard_EnergyArmor / Armure d energie
;# Wizard_Familiar / Familier
;# Wizard_MagicWeapon / Enchantement de l arme
;# Wizard_SpectralBlade / Lame spectrale
;# Wizard_ArcaneOrb / Orbe arcanique
;# Wizard_ArcaneTorrent / Torrent arcanique
;# Wizard_Archon / Archonte
;# Wizard_Archon_DisintegrationWave / Archonte - vague destructrice
;# Wizard_Archon_SlowTime / Archonte - ralentissement du temps
;# Wizard_Archon_Teleport / Archonte - teleportation
;# Wizard_Disintegrate / Desintegration
;# Wizard_Electrocute / Electrocution
;# Wizard_EnergyTwister / Tornade d energie
;# Wizard_ExplosiveBlast / Decharge explosive
;# Wizard_FrostNova / Nova de givre
;# Wizard_Hydra / Hydre
;# Wizard_IceArmor / Armure de glace
;# Wizard_MagicMissile / Projectile magique
;# Wizard_Meteor / Meteor
;# Wizard_MirrorImage / Image miroir
;# Wizard_RayOfFrost / Rayon de givre
;# Wizard_ShockPulse / Onde electrique
;# Wizard_SlowTime / Ralentissement du temps
;# Wizard_StormArmor / Armure des tempetes
;# Wizard_Teleport / Teleportation
;# Wizard_WaveOfForce / Onde de choc
;# Wizard_BlackHole / Trou noir
;# ID, NOM DU SPELL, DELAY, TYPE, ENERGY NEEDED, TYPE ENERGY, TRIGGER HP, TRIGGER DISTANCE
Global $Wizard_skill_Table[29][8] = [ _
[$Wizard_Blizzard, "Wizard_Blizzard", 2500, "attack", 40, "arcane", "", 45], _
[$Wizard_DiamondSkin, "Wizard_DiamondSkin", 15000, "life", 0, "arcane", 35, ""], _
[$Wizard_EnergyArmor, "Wizard_EnergyArmor", 600000, "buff", 25, "arcane", "", ""], _
[$Wizard_Familiar, "Wizard_Familiar", 600000, "buff", 20, "arcane", "", ""], _
[$Wizard_MagicWeapon, "Wizard_MagicWeapon", 600000, "buff", 25, "arcane", "", ""], _
[$Wizard_SpectralBlade, "Wizard_SpectralBlade", 0, "physical", 0, "", "", ""], _
[$Wizard_ArcaneOrb, "Wizard_ArcaneOrb", 0, "attack", 30, "arcane", "", 45], _
[$Wizard_ArcaneTorrent, "Wizard_ArcaneTorrent", 0, "attack", 16, "arcane", "", 45], _
[$Wizard_Archon, "Wizard_Archon", 120000, "elite", 0, "arcane", "", ""], _
[$Wizard_Archon_DisintegrationWave, "Wizard_Archon_DisintegrationWave", 0, "attack", 18, "arcane", "", 45], _
[$Wizard_Archon_SlowTime, "Wizard_Archon_SlowTime", 15000, "life", 0, "arcane", 60, ""], _
[$Wizard_Archon_Teleport, "Wizard_Archon_Teleport", 11000, "life", 0, "arcane", 35, ""], _
[$Wizard_Disintegrate, "Wizard_Disintegrate", 0, "attack", 18, "arcane", "", 45], _
[$Wizard_Electrocute, "Wizard_Electrocute", 0, "physical", 0, "", "", ""], _
[$Wizard_EnergyTwister, "Wizard_EnergyTwister", 6000, "attack", 35, "arcane", "", 20], _
[$Wizard_ExplosiveBlast, "Wizard_ExplosiveBlast", 6000, "life", 20, "arcane", 50, ""], _
[$Wizard_FrostNova, "Wizard_FrostNova", 11000, "life", 0, "arcane", 45, ""], _
[$Wizard_Hydra, "Wizard_Hydra", 15000, "buff", 15, "arcane", "", ""], _
[$Wizard_IceArmor, "Wizard_IceArmor", 110000, "buff", 25, "arcane", "", ""], _
[$Wizard_MagicMissile, "Wizard_MagicMissile", 0, "physical", 0, "", "", ""], _
[$Wizard_Meteor, "Wizard_Meteor", 2500, "attack", 40, "arcane", "", 45], _
[$Wizard_MirrorImage, "Wizard_MirrorImage", 15000, "attack", 0, "arcane", "", 45], _
[$Wizard_RayOfFrost, "Wizard_RayOfFrost", 0, "attack", 16, "arcane", "", 45], _
[$Wizard_ShockPulse, "Wizard_ShockPulse", 0, "physical", 0, "", "", ""], _
[$Wizard_SlowTime, "Wizard_SlowTime", 15000, "life", 0, "arcane", 60, ""], _
[$Wizard_StormArmor, "Wizard_StormArmor", 110000, "buff", 25, "arcane", "", ""], _
[$Wizard_Teleport, "Wizard_Teleport", 11000, "life|move", 0, "arcane", 50, ""], _
[$Wizard_WaveOfForce, "Wizard_WaveOfForce", 12000, "life|attack", 25, "arcane", 35, ""], _
[$X1_Wizard_Wormhole, "Wizard_BlackHole", 12000, "attack", 20, "arcane", "", 45] _
]
;# skill_table_monk
;# EN / FR
;# Monk_BlindingFlash / Eclair aveuglant
;# Monk_BreathOfHeaven / Soufle divin
;# Monk_CripplingWave / Vague affaiblissante
;# Monk_CycloneStrike / Frappe cyclone
;# Monk_DashingStrike / Frappe eclair
;# Monk_DeadlyReach / Frappe mortelle
;# Monk_ExplodingPalm / Paume explosive
;# Monk_FistsofThunder / Poing de tonnerre
;# Monk_InnerSanctuary / Sanctuaire interieur
;# Monk_LashingTailKick / la griffe du dragon
;# Monk_MantraOfConviction / Mantra de condamnation
;# Monk_MantraOfEvasion / Mantra d evitement
;# Monk_MantraOfHealing / Mantra de guerison
;# Monk_MantraOfRetribution / Mantra de vindicte
;# Monk_MysticAlly / Allie mystique
;# Monk_MysticAlly_Pet_RuneA_Kick
;# Monk_MysticAlly_Pet_RuneB_WaveAttack
;# Monk_MysticAlly_Pet_RuneC_GroundPunch
;# Monk_MysticAlly_Pet_RuneD_AOEAttack
;# Monk_MysticAlly_Pet_Weapon_Melee_Instant
;# Monk_Serenity / Serenite
;# Monk_SevenSidedStrike / Les sept frappes
;# Monk_SweepingWind / vent tournoyant
;# Monk_TempestRush / Ruee de la tempete
;# Monk_WaveOfLight / Onde de lumiere
;# WayOfTheHundredFists / La voie des mille poings
;# Epiphany / Epiphanie
;# ID, NOM DU SPELL, DELAY, TYPE, ENERGY NEEDED, TYPE ENERGY, TRIGGER HP, TRIGGER DISTANCE
Global $Monk_skill_Table[27][8] = [ _
[$Monk_BlindingFlash, "Monk_BlindingFlash", 15000, "attack&elite", 0, "spirit", "", ""], _
[$Monk_BreathOfHeaven, "Monk_BreathOfHeaven", 15000, "buff|life", 0, "spirit", 60, ""], _
[$Monk_CripplingWave, "Monk_CripplingWave", 0, "physical", 0, "", "", ""], _
[$Monk_CycloneStrike, "Monk_CycloneStrike", 2000, "attack", 50, "spirit", "", 20], _
[$X1_Monk_DashingStrike, "Monk_DashingStrike", 6000, "attack", 0, "spirit", "", 10], _
[$Monk_DeadlyReach, "Monk_DeadlyReach", 0, "physical", 0, "", "", ""], _
[$Monk_ExplodingPalm, "Monk_ExplodingPalm", 2000, "attack&elite", 40, "spirit", "", 10], _
[$Monk_FistsofThunder, "Monk_FistsofThunder", 0, "physical", 0, "", "", ""], _
[$X1_Monk_InnerSanctuary, "Monk_InnerSanctuary", 20000, "life", 0, "spirit", 40, ""], _
[$Monk_LashingTailKick, "Monk_LashingTailKick", 2000, "attack", 50, "spirit", "", ""], _
[$X1_Monk_MantraOfConviction_v2, "Monk_MantraOfConviction", 6000, "buff&elite", 50, "spirit", "", ""], _
[$X1_Monk_MantraOfEvasion_v2, "Monk_MantraOfEvasion", 6000, "buff", 50, "spirit", "", ""], _
[$X1_Monk_MantraOfHealing_v2, "Monk_MantraOfHealing", 6000, "buff", 50, "spirit", "", ""], _
[$X1_Monk_MantraOfRetribution_v2, "Monk_MantraOfRetribution", 6000, "buff", 50, "spirit", "", ""], _
[$X1_Monk_MysticAlly_v2, "Monk_MysticAlly", 30000, "buff", 0, "spirit", "", ""], _
[$Monk_MysticAlly_Pet_RuneA_Kick, "Monk_MysticAlly_Pet_RuneA_Kick", 0, "buff", 25, "spirit", "", ""], _
[$Monk_MysticAlly_Pet_RuneB_WaveAttack, "Monk_MysticAlly_Pet_RuneB_WaveAttack", 0, "buff", 25, "spirit", "", ""], _
[$Monk_MysticAlly_Pet_RuneC_GroundPunch, "Monk_MysticAlly_Pet_RuneC_GroundPunch", 0, "buff", 25, "spirit", "", ""], _
[$Monk_MysticAlly_Pet_RuneD_AOEAttack, "Monk_MysticAlly_Pet_RuneD_AOEAttack", 0, "buff", 25, "spirit", "", ""], _
[$Monk_MysticAlly_Pet_Weapon_Melee_Instant, "Monk_MysticAlly_Pet_Weapon_Melee_Instant", 0, "buff", 25, "spirit", "", ""], _
[$Monk_Serenity, "Monk_Serenity", 20000, "life", 0, "spirit", 35, ""], _
[$Monk_SevenSidedStrike, "Monk_SevenSidedStrike", 30000, "attack&elite", 50, "spirit", "", 20], _
[$Monk_SweepingWind, "Monk_SweepingWind", 6000, "buff&attack", 75, "spirit", "", 30], _
[$Monk_TempestRush, "Monk_TempestRush", 2000, "move", 30, "spirit", "", ""], _
[$Monk_WaveOfLight, "Monk_WaveOfLight", 2000, "attack", 75, "spirit", "", 15], _
[$Monk_WayOfTheHundredFists, "WayOfTheHundredFists", 0, "physical", 0, "", "", ""], _
[$X1_Monk_Epiphany, "Epiphany", 60000, "attack&elite", 0, "spirit", "", ""] _
]
;# skill_table_crusader
;# EN / FR
;# Crusader_Punish / Correction
;# Crusader_ShieldBash2 / Coup de bouclier
;# Crusader_Slash / Cautere
;# Crusader_ShieldGlare / Eblouissement
;# Crusader_SweepAttack / Fustigation
;# Crusader_IronSkin / Galvanisation
;# Crusader_Provoke / Persiflage
;# Crusader_Smite / Expiation
;# Crusader_BlessedHammer / Marteau beni
;# Crusader_SteedCharge / Charge de destrier
;# Crusader_LawsOfValor / Loi de la vaillance
;# Crusader_Justice / Justice
;# Crusader_Consecration / Sacre
;# Crusader_LawsOfJustice / Loi de la justice
;# Crusader_FallingSword / Couperet
;# Crusader_BlessedShield / Bouclier divin
;# Crusader_Condemn / Blame
;# Crusader_Judgment / Jugement
;# Crusader_LawsOfHope / Loi de l espoir
;# Crusader_AkaratsChampion / Champion d akarat
;# Crusader_FistOfTheHeavens / Poing des cieux
;# Crusader_Phalanx3 / Phalange
;# Crusader_HeavensFury3 / Fureur des cieux
;# Crusader_Bombardment / Grele
;# ID, NOM DU SPELL, DELAY, TYPE, ENERGY NEEDED, TYPE ENERGY, TRIGGER HP, TRIGGER DISTANCE
Global $Crusader_skill_Table[24][8] = [ _
[$X1_Crusader_Punish, "Crusader_Punish", 0, "physical", 0, "", "", ""], _
[$X1_Crusader_ShieldBash2, "Crusader_ShieldBash2", 0, "attack", 30, "wrath", "", 45], _
[$X1_Crusader_Slash, "Crusader_Slash", 0, "physical", 0, "", "", 10], _
[$X1_Crusader_ShieldGlare, "Crusader_ShieldGlare", 12000, "attack", 0, "wrath", "", 20], _
[$X1_Crusader_SweepAttack, "Crusader_SweepAttack", 0, "attack", 20, "wrath", "", 15], _
[$X1_Crusader_IronSkin, "Crusader_IronSkin", 30000, "attack&elite", 0, "wrath", "", ""], _
[$X1_Crusader_Provoke, "Crusader_Provoke", 20000, "attack", 30, "wrath", "", 10], _
[$X1_Crusader_Smite, "Crusader_Smite", 0, "physical", 0, "", "", 15], _
[$X1_Crusader_BlessedHammer, "Crusader_BlessedHammer", 0, "attack", 10, "wrath", "", 30], _
[$X1_Crusader_SteedCharge, "Crusader_SteedCharge", 16000, "move", 0, "wrath", "", ""], _
[$X1_Crusader_LawsOfValor2, "Crusader_LawsOfValor", 30000, "attack&elite", 0, "wrath", "", 45], _
[$X1_Crusader_Justice, "Crusader_Justice", 0, "physical", 0, "", "", ""], _
[$X1_Crusader_Consecration, "Crusader_Consecration", 30000, "attack&elite", 0, "wrath", "", 15], _
[$X1_Crusader_LawsOfJustice2, "Crusader_LawsOfJustice", 30000, "buff", 0, "wrath", "", ""], _
[$X1_Crusader_FallingSword, "Crusader_FallingSword", 30000, "attack", 25, "wrath", "", 35], _
[$X1_Crusader_BlessedShield, "Crusader_BlessedShield", 0, "attack", 20, "wrath", "", 45], _
[$X1_Crusader_Condemn, "Crusader_Condemn", 15000, "attack", 0, "wrath", "", 10], _
[$X1_Crusader_Judgment, "Crusader_Judgment", 20000, "attack", 0, "wrath", "", 35], _
[$X1_Crusader_LawsOfHope2, "Crusader_LawsOfHope", 30000, "life", 0, "wrath", 80, ""], _
[$X1_Crusader_AkaratsChampion, "Crusader_AkaratsChampion", 90000, "attack&elite", 0, "wrath", "", 45], _
[$X1_Crusader_FistOfTheHeavens, "Crusader_FistOfTheHeavens", 0, "attack", 30, "wrath", "", 45], _
[$x1_Crusader_Phalanx3, "Crusader_Phalanx3", 0, "attack", 30, "wrath", "", 45], _
[$X1_Crusader_HeavensFury3, "Crusader_HeavensFury3", 20000, "attack", 0, "wrath", "", 45], _
[$X1_Crusader_Bombardment, "Crusader_Bombardment", 60000, "attack&elite", 0, "wrath", "", 45] _
]
;# skill_table_witchdoctor
;# EN / FR
;# Witchdoctor_AcidCloud / Nuage acide
;# Witchdoctor_BigBadVoodoo / Le grand mechant vaudou
;# Witchdoctor_CorpseSpider / Araignees necrophage
;# Witchdoctor_FetishArmy / Armee de fetish
;# Witchdoctor_Firebats / Chauve souris
;# Witchdoctor_Firebomb / Bombe incendiaire
;# Witchdoctor_Gargantuan / Gargantua
;# Witchdoctor_GraspOfTheDead / Poigne des morts
;# Witchdoctor_Haunt / Hantise
;# Witchdoctor_Hex / Malefice
;# Witchdoctor_Horrify / Epouvante
;# Witchdoctor_Locust_Swarm / Nuee de sauterelles
;# Witchdoctor_MassConfusion / confusion de masse
;# Witchdoctor_PlagueOfToads / Invasion de grenouilles
;# Witchdoctor_Piranhas / Piranhas
;# Witchdoctor_PoisonDart / Flechette empoisonnee
;# Witchdoctor_Sacrifice / Sacrifice
;# Witchdoctor_SoulHarvest / Moisson d ames
;# Witchdoctor_SpiritBarrage / Rafale d esprit
;# Witchdoctor_SpiritWalk / Marche fantome
;# Witchdoctor_SummonZombieDog / Chien zombie
;# Witchdoctor_WallOfZombies / Mur de zombies
;# Witchdoctor_ZombieCharger / Zombie surprise
;# ID, NOM DU SPELL, DELAY, TYPE, ENERGY NEEDED, TYPE ENERGY, TRIGGER HP, TRIGGER DISTANCE
Global $WitchDoctor_skill_Table[23][8] = [ _
[$Witchdoctor_AcidCloud, "Witchdoctor_AcidCloud", 1500, "attack", 175, "mana", "", 45], _
[$Witchdoctor_BigBadVoodoo, "Witchdoctor_BigBadVoodoo", 120000, "buff", 0, "mana", "", ""], _
[$Witchdoctor_CorpseSpider, "Witchdoctor_CorpseSpider", 0, "physical", 0, "", "", ""], _
[$Witchdoctor_FetishArmy, "Witchdoctor_FetishArmy", 120000, "attack&elite", 0, "mana", "", ""], _
[$Witchdoctor_Firebats, "Witchdoctor_Firebats", 2000, "attack", 300, "mana", "", 10], _
[$Witchdoctor_Firebomb, "Witchdoctor_Firebomb", 0, "physical", 0, "", "", ""], _
[$Witchdoctor_Gargantuan, "Witchdoctor_Gargantuan", 60000, "move", 0, "mana", "", ""], _
[$Witchdoctor_GraspOfTheDead, "Witchdoctor_GraspOfTheDead", 8000, "attack", 150, "mana", "", 10], _
[$Witchdoctor_Haunt, "Witchdoctor_Haunt", 10000, "attack", 50, "mana", "", 10], _
[$Witchdoctor_Hex, "Witchdoctor_Hex", 15000, "buff", 0, "mana", "", ""], _
[$Witchdoctor_Horrify, "Witchdoctor_Horrify", 12000, "attack", 0, "mana", "", 12], _
[$Witchdoctor_Locust_Swarm, "Witchdoctor_Locust_Swarm", 0, "attack", 300, "mana", "", 15], _
[$Witchdoctor_MassConfusion, "Witchdoctor_MassConfusion", 60000, "attack", 0, "mana", "", 20], _
[$Witchdoctor_PlagueOfToads, "Witchdoctor_PlagueOfToads", 0, "physical", 0, "", "", ""], _
[$Witchdoctor_Piranhas, "Witchdoctor_Piranhas", 8000, "attack&buff", 250, "mana", "", 20], _
[$Witchdoctor_PoisonDart, "Witchdoctor_PoisonDart", 0, "physical", 0, "", "", ""], _
[$Witchdoctor_Sacrifice, "Witchdoctor_Sacrifice", 0, "attack&elite", 0, "mana", "", 10], _
[$Witchdoctor_SoulHarvest, "Witchdoctor_SoulHarvest", 15000, "attack", 0, "mana", "", 16], _
[$Witchdoctor_SpiritBarrage, "Witchdoctor_SpiritBarrage", 20000, "buff_permanent", 100, "mana", "", ""], _
[$Witchdoctor_SpiritWalk, "Witchdoctor_SpiritWalk", 15000, "buff_permanent", 0, "mana", "", ""], _
[$Witchdoctor_SummonZombieDog, "Witchdoctor_SummonZombieDog", 45000, "move", 0, "mana", "", ""], _
[$Witchdoctor_WallOfZombies, "Witchdoctor_WallOfZombies", 8000, "attack&elite", 0, "mana", "", 45], _
[$Witchdoctor_ZombieCharger, "Witchdoctor_ZombieCharger", 2000, "attack&elite", 150, "mana", "", 20] _
]
;# skill_table_barbarian
;# EN / FR
;# Barbarian_Avalanche / Avalanche
;# Barbarian_Bash / Raclee
;# Barbarian_HammerOfTheAncients / Marteau des anciens
;# Barbarian_Cleave / Fendoir
;# Barbarian_GroundStomp / Choc terrestre
;# Barbarian_Rend / Dechirure
;# Barbarian_Leap / Bond
;# Barbarian_AncientSpear / Lance des anciens
;# Barbarian_Frenzy / Frenesie
;# Barbarian_SeismicSlam / Secousse sismique
;# Barbarian_Revenge / Vangeance
;# Barbarian_WeaponThrow / Lancer d arme
;# Barbarian_Sprint / Sprint
;# Barbarian_ThreateningShout / Cri d intimidation
;# Barbarian_Earthquake / Tremblement de terre
;# Barbarian_Whirlwind / Trombe
;# Barbarian_FuriousCharge / Charge furieuse
;# Barbarian_IgnorePain / Dur au mal
;# Barbarian_BattleRage / Fureur guerriere
;# Barbarian_CallOfTheAncients / Appel des anciens
;# Barbarian_Overpower / Dominance
;# Barbarian_WarCry / Cri de guerre
;# Barbarian_WrathOfTheBerserker / Courroux du berserker
;# ID, NOM DU SPELL, DELAY, TYPE, ENERGY NEEDED, TYPE ENERGY, TRIGGER HP, TRIGGER DISTANCE
Global $Barbarian_Skill_Table[23][8] = [ _
[$X1_Barbarian_Avalanche_v2, "Barbarian_Avalanche", 30000, "attack&elite", 0, "fury", "", 30], _
[$Barbarian_Bash, "Barbarian_Bash", 0, "physical", 0, "", "", ""], _
[$Barbarian_Cleave, "Barbarian_Cleave", 0, "physical", 0, "", "", ""], _
[$Barbarian_HammerOfTheAncients,"Barbarian_HammerOfTheAncients", 0, "attack", 20, "fury", "", ""], _
[$Barbarian_GroundStomp, "Barbarian_GroundStomp" , 12000, "physical", 15, "", "", ""], _
[$Barbarian_Rend, "Barbarian_Rend", 4000, "attack", 20, "fury", "", 12], _
[$Barbarian_Leap, "Barbarian_Leap", 10000, "physical", 0, "", "", ""], _
[$X1_Barbarian_AncientSpear, "Barbarian_AncientSpear" , 0, "attack", 25, "fury", "", 50], _
[$Barbarian_Frenzy, "Barbarian_Frenzy", 0, "physical", 0, "", "", ""], _
[$Barbarian_SeismicSlam, "Barbarian_SeismicSlam", 0, "attack", 30, "fury", "", 45], _
[$Barbarian_Revenge, "Barbarian_Revenge", 0, "life|attack", 0, "fury", 80, 15], _
[$X1_Barbarian_WeaponThrow, "Barbarian_WeaponThrow", 0, "physical", 0, "", "", ""], _
[$Barbarian_Sprint, "Barbarian_Sprint", 3000, "move", 20, "fury", "", ""], _
[$Barbarian_ThreateningShout, "Barbarian_ThreateningShout", 10000, "attack", 0, "fury", "", 25], _
[$Barbarian_Earthquake, "Barbarian_Earthquake", 60000, "attack&elite", 25, "fury", "", 18], _
[$Barbarian_Whirlwind, "Barbarian_Whirlwind", 0, "attack", 10, "fury", "", 30], _
[$Barbarian_FuriousCharge, "Barbarian_FuriousCharge", 10000, "attack", 0, "fury", "", ""], _
[$Barbarian_IgnorePain, "Barbarian_IgnorePain", 30000, "life", 0, "fury", 60, ""], _
[$Barbarian_BattleRage, "Barbarian_BattleRage", 120000,"buff_permanent", 20, "fury", "", ""], _
[$Barbarian_CallOfTheAncients, "Barbarian_CallOfTheAncients", 120000, "attack&elite", 0, "fury", "", 50], _
[$Barbarian_Overpower, "Barbarian_Overpower", 12000, "attack", 0, "fury", "", 9], _
[$X1_Barbarian_WarCry_v2, "Barbarian_WarCry", 20000,"buff_permanent", 0, "fury", "", ""], _
[$Barbarian_WrathOfTheBerserker,"Barbarian_WrathOfTheBerserker",120000, "attack&elite", 0, "fury", "", 50] _
]
;# skill_table_demonhunter
;# EN / FR
;# DemonHunter_BolaShot / Bolas
;# DemonHunter_Caltrops / Chausse trappe
;# DemonHunter_Chakram / Chakram
;# DemonHunter_ClusterArrow / Fleche a fragmentation
;# DemonHunter_Companion / Compagnon
;# DemonHunter_ElementalArrow / Fleche des elements
;# DemonHunter_EntanglingShot / Tir constricteur
;# DemonHunter_EvasiveFire / Tir de repli
;# X1_DemonHunter_Vengeance / Vendetta
;# DemonHunter_EvasiveFireFlip / Tir de repli
;# DemonHunter_FanOfKnives / Tourbillon de lames
;# DemonHunter_Grenades / Grenades
;# DemonHunter_HungeringArrow / Fleche vorace
;# DemonHunter_Impale / Empaleur
;# DemonHunter_MarkedForDeath / Marque de la mort
;# DemonHunter_Multishot / Tir multiple
;# DemonHunter_Preparation / Preparation
;# DemonHunter_RainOfVengeance / Pluie de vangeance
;# DemonHunter_RapidFire / Tir rapide
;# DemonHunter_Sentry / Sentinelle
;# DemonHunter_ShadowPower / Puissance de l ombre
;# DemonHunter_SmokeScreen / Ecran de fumee
;# DemonHunter_SpikeTrap / Piege a pointes
;# DemonHunter_Strafe / Rafale
;# DemonHunter_Vault / acrobatie
;# ID, NOM DU SPELL, DELAY, TYPE, ENERGY NEEDED, TYPE ENERGY, TRIGGER HP, TRIGGER DISTANCE
Global $DemonHunter_skill_Table[25][8] = [ _
[$DemonHunter_Bolas, "DemonHunter_BolaShot", 0, "physical", 0, "", "", ""], _
[$DemonHunter_Caltrops, "DemonHunter_Caltrops", 3000, "life&elite", 6, "discipline", 80, 50], _
[$DemonHunter_Chakram, "DemonHunter_Chakram", 0, "attack", 10, "hatred", "", ""], _
[$DemonHunter_ClusterArrow, "DemonHunter_ClusterArrow", 0, "attack", 40, "hatred", "", 50], _
[$X1_DemonHunter_Companion, "DemonHunter_Companion", 30000, "buff", 0, "discipline", "", ""], _
[$DemonHunter_ElementalArrow, "DemonHunter_ElementalArrow", 0, "attack", 10, "hatred", "", ""], _
[$X1_DemonHunter_EntanglingShot,"DemonHunter_EntanglingShot", 0, "physical", 0, "", "", ""], _
[$X1_DemonHunter_EvasiveFire, "DemonHunter_EvasiveFire", 0, "physical", 0, "", "", ""], _
[$X1_DemonHunter_Vengeance, "X1_DemonHunter_Vengeance", 90000, "elite", 0, "discipline", "", ""], _
[$DemonHunter_EvasiveFire_Flip, "DemonHunter_EvasiveFireFlip", 3000, "life&attack", 4, "discipline", 80, 30], _
[$DemonHunter_FanOfKnives, "DemonHunter_FanOfKnives", 10000, "life&attack", 20, "hatred", 80, 10], _
[$DemonHunter_Grenades, "DemonHunter_Grenades", 0, "physical", 0, "", "", ""], _
[$DemonHunter_HungeringArrow, "DemonHunter_HungeringArrow", 0, "physical", 0, "", "", ""], _
[$DemonHunter_Impale, "DemonHunter_Impale", 0, "elite", 20, "hatred", "", ""], _
[$DemonHunter_MarkedForDeath, "DemonHunter_MarkedForDeath", 0, "elite", 3, "discipline", "", ""], _
[$DemonHunter_Multishot, "DemonHunter_Multishot", 0, "attack", 25, "hatred", "", 30], _
[$DemonHunter_Preparation, "DemonHunter_Preparation", 45000, "buff", 0, "discipline", "", ""], _
[$DemonHunter_RainOfVengeance, "DemonHunter_RainOfVengeance",30000, "buff", 0, "discipline", "", ""], _
[$DemonHunter_RapidFire, "DemonHunter_RapidFire", 0, "elite", 26, "hatred", "", ""], _
[$DemonHunter_Sentry, "DemonHunter_Sentry", 6000, "life", 30, "hatred", 80, ""], _
[$DemonHunter_ShadowPower, "DemonHunter_ShadowPower", 5000, "life", 14, "discipline", 75, ""], _
[$DemonHunter_SmokeScreen, "DemonHunter_SmokeScreen", 2000, "life", 14, "discipline", 50, ""], _
[$DemonHunter_SpikeTrap, "DemonHunter_SpikeTrap", 5000, "attack&life", 30, "hatred", 90, 50], _
[$DemonHunter_Strafe, "DemonHunter_Strafe", 0, "attack", 12, "hatred", "", ""], _
[$DemonHunter_Vault, "DemonHunter_Vault", 3000, "life", 8, "discipline", 85, ""] _
]
;# skill_table_wizard
;# EN / FR
;# Wizard_Blizzard / Blizzard
;# Wizard_DiamondSkin / Peau de diamant
;# Wizard_EnergyArmor / Armure d energie
;# Wizard_Familiar / Familier
;# Wizard_MagicWeapon / Enchantement de l arme
;# Wizard_SpectralBlade / Lame spectrale
;# Wizard_ArcaneOrb / Orbe arcanique
;# Wizard_ArcaneTorrent / Torrent arcanique
;# Wizard_Archon / Archonte
;# Wizard_Archon_DisintegrationWave / Archonte - vague destructrice
;# Wizard_Archon_SlowTime / Archonte - ralentissement du temps
;# Wizard_Archon_Teleport / Archonte - teleportation
;# Wizard_Disintegrate / Desintegration
;# Wizard_Electrocute / Electrocution
;# Wizard_EnergyTwister / Tornade d energie
;# Wizard_ExplosiveBlast / Decharge explosive
;# Wizard_FrostNova / Nova de givre
;# Wizard_Hydra / Hydre
;# Wizard_IceArmor / Armure de glace
;# Wizard_MagicMissile / Projectile magique
;# Wizard_Meteor / Meteor
;# Wizard_MirrorImage / Image miroir
;# Wizard_RayOfFrost / Rayon de givre
;# Wizard_ShockPulse / Onde electrique
;# Wizard_SlowTime / Ralentissement du temps
;# Wizard_StormArmor / Armure des tempetes
;# Wizard_Teleport / Teleportation
;# Wizard_WaveOfForce / Onde de choc
;# Wizard_BlackHole / Trou noir
;# ID, NOM DU SPELL, DELAY, TYPE, ENERGY NEEDED, TYPE ENERGY, TRIGGER HP, TRIGGER DISTANCE
Global $Wizard_skill_Table[29][8] = [ _
[$Wizard_Blizzard, "Wizard_Blizzard", 2500, "attack", 40, "arcane", "", 45], _
[$Wizard_DiamondSkin, "Wizard_DiamondSkin", 15000, "life", 0, "arcane", 35, ""], _
[$Wizard_EnergyArmor, "Wizard_EnergyArmor", 600000, "buff", 25, "arcane", "", ""], _
[$Wizard_Familiar, "Wizard_Familiar", 600000, "buff", 20, "arcane", "", ""], _
[$Wizard_MagicWeapon, "Wizard_MagicWeapon", 600000, "buff", 25, "arcane", "", ""], _
[$Wizard_SpectralBlade, "Wizard_SpectralBlade", 0, "physical", 0, "", "", ""], _
[$Wizard_ArcaneOrb, "Wizard_ArcaneOrb", 0, "attack", 30, "arcane", "", 45], _
[$Wizard_ArcaneTorrent, "Wizard_ArcaneTorrent", 0, "attack", 16, "arcane", "", 45], _
[$Wizard_Archon, "Wizard_Archon", 120000, "elite", 0, "arcane", "", ""], _
[$Wizard_Archon_DisintegrationWave, "Wizard_Archon_DisintegrationWave", 0, "attack", 18, "arcane", "", 45], _
[$Wizard_Archon_SlowTime, "Wizard_Archon_SlowTime", 15000, "life", 0, "arcane", 60, ""], _
[$Wizard_Archon_Teleport, "Wizard_Archon_Teleport", 11000, "life", 0, "arcane", 35, ""], _
[$Wizard_Disintegrate, "Wizard_Disintegrate", 0, "attack", 18, "arcane", "", 45], _
[$Wizard_Electrocute, "Wizard_Electrocute", 0, "physical", 0, "", "", ""], _
[$Wizard_EnergyTwister, "Wizard_EnergyTwister", 6000, "attack", 35, "arcane", "", 20], _
[$Wizard_ExplosiveBlast, "Wizard_ExplosiveBlast", 6000, "life", 20, "arcane", 50, ""], _
[$Wizard_FrostNova, "Wizard_FrostNova", 11000, "life", 0, "arcane", 45, ""], _
[$Wizard_Hydra, "Wizard_Hydra", 15000, "buff", 15, "arcane", "", ""], _
[$Wizard_IceArmor, "Wizard_IceArmor", 110000, "buff", 25, "arcane", "", ""], _
[$Wizard_MagicMissile, "Wizard_MagicMissile", 0, "physical", 0, "", "", ""], _
[$Wizard_Meteor, "Wizard_Meteor", 2500, "attack", 40, "arcane", "", 45], _
[$Wizard_MirrorImage, "Wizard_MirrorImage", 15000, "attack", 0, "arcane", "", 45], _
[$Wizard_RayOfFrost, "Wizard_RayOfFrost", 0, "attack", 16, "arcane", "", 45], _
[$Wizard_ShockPulse, "Wizard_ShockPulse", 0, "physical", 0, "", "", ""], _
[$Wizard_SlowTime, "Wizard_SlowTime", 15000, "life", 0, "arcane", 60, ""], _
[$Wizard_StormArmor, "Wizard_StormArmor", 110000, "buff", 25, "arcane", "", ""], _
[$Wizard_Teleport, "Wizard_Teleport", 11000, "life|move", 0, "arcane", 50, ""], _
[$Wizard_WaveOfForce, "Wizard_WaveOfForce", 12000, "life|attack", 25, "arcane", 35, ""], _
[$X1_Wizard_Wormhole, "Wizard_BlackHole", 12000, "attack", 20, "arcane", "", 45] _
]
Reste à verifier / confirmer :
- les timers / cooldown
- les triggers vie et distance
Fichier(s) joint(s)
-
skills.txt 26.33 Ko
599 téléchargement(s)


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