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[D2Nt]Pick-List Pour Du Vlld/lld


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#1 darkness-stone

darkness-stone

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Posté 07 June 2010 - 19:19

Hell all,

J'ai cherché sur l'EoN.. Mais la recherche est un peu foireuse, du coup, j'ai rien trouvé.. Et je ne suis pas sûr que celle d'Evram en comprte..

Bref, quelqu'un a une pl pour vlld/lld ? :)

jewels/armor/etc..

Thx.


Nous ne sommes que rêves et souvenirs, Hors de la trame des Songes,Hérauts fétides de la morbidité qui nous ronge,Nous sommes les Prophètes d'un sombre avenir,Quand les Abysses se soulèveront, Viendra alors le sifflement des Serpents,Nul ne mettra en doute notre avènement,Votre foi deviendra votre malédiction.Quand chanteront les Grands Vers, l'Hymne de la Destruction, alors nous serons.Mes guides :FAQ : %5BFaq%5D D2Nt 3.0 Et 3.1Template : Paladin Avenger 1.12 | Sorcière pure Foudre 1.12Tuto bot :Tuto - D2NT 1.7.2 : 1.0x-1.12 | Tuto D2NT 3.0/1: 1.13 | LeechBot pour D2NT 3.0/1 | D2NT - Baalruns plus sûrs | D2NT - Leech no fightExtension D2NT : D2NT - Extension Map Scripts | D2NT - Extension Classes ScriptsTravaux en cours : D2NT 3.0/1 - Pick-list tutoriel ; D2NT 3.0/1 - Traduction d'installation de nouveaux scripts

#2 ostalakar

ostalakar

    Débutant lvl 3

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Posté 08 June 2010 - 09:43

http://forums.d2jsp....=41050073&f=123

On se partage le travail?

#3 ostalakar

ostalakar

    Débutant lvl 3

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Posté 08 June 2010 - 14:21

Tu es sur d'avoir cherché? troisième lien sur google

J'ai check avec le TLNipCheck

//#####################################
//### Mostly lv30 pickit, by Kolton ###
//#####################################
// Table of contents
// a) Rare items
// <img src='http://img.gmstemple.com/public/style_emoticons/<#EMO_DIR#>/cool.gif' class='bbc_emoticon' alt=';)' /> Magic items
// c) White items
// d) Set items
// e) Unique items
// f) Class items


 //a) ###RARES### 


 //>>>~~~AMULETS~~~<<<

[type] == amulet && [quality] == rare # [itemaddskilltab] == 2 && [fcr] == 10 && [maxhp] >= 21 && [maxmana] >= 21 && [itemlevelreq] <= 30 // universal +2 skilltree, can be junk skills

//VLLD

[type] == amulet && [quality] == rare # [strength] == 5 && [dexterity] == 5 && [itemlevelreq] <= 9

 //>>>~~~RINGS~~~<<<

[type] == ring && [quality] == rare # [tohit] >= 100 && [strength]+[dexterity] == 9 && [maxmana] >= 80 && [itemlevelreq] <= 30
[type] == ring && [quality] == rare # [fcr] == 10 && [maxmana] >= 80 && [hpregen] == 5 && [itemlevelreq] <= 30
[type] == ring && [quality] == rare # [fcr] == 10 && [strength] == 9 && [dexterity] == 9 && [itemlevelreq] <= 30
[type] == ring && [quality] == rare # [fcr] == 10 && [tohit] >= 100 && [strength] >= 4 && [dexterity] >= 5 && [maxmana] >= 20 && [itemlevelreq] == 30


//VLLD

[type] == ring && [quality] == rare # [dexterity] == 2 && [strength] == 2 && [tohit] >=70 && [tohit] <= 80 && [itemlevelreq] <= 9
[type] == ring && [quality] == rare # [dexterity] == 5 && [strength] == 5 && [tohit] >= 70 && [maxmana] >= 10 && [itemlevelreq] <= 18

 //>>>~~~WEAPONS~~~<<<

[name] == shortsiegebow && [quality] == rare # [enhanceddamage] >= 140 && [sockets] == 2 && [ias] == 20 && [itemlevelreq] <= 30
[name] == ashwoodbow && [quality] == rare # [enhanceddamage] >= 140 && [sockets] == 2 && [ias] == 20 && [itemlevelreq] <= 30
[name] == runebow && [quality] == rare # [enhanceddamage] >= 140 && [sockets] == 2 && [ias] == 20 && [itemlevelreq] <= 30

[name] == naga && [quality] == rare # [enhanceddamage] >= 140 && [ias] >= 20 && [itemlevelreq] <= 30
[name] == naga && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 81 && [itemreplenishdurability] >= 1 && [ias] >= 20 && [itemlevelreq] <= 30

[name] == harpoon && [quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 81 && [itemreplenishdurability] >=1 && [itemlevelreq] <= 30

 //>>>~~~ARMOR~~~<<<

[name] == ornateplate && [quality] == rare # [enhanceddefense] >= 81 && [itemlevelreq] <= 30
[name] == ornateplate && [quality] == rare && [flag] == ethereal # [enhanceddefense] >= 51 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30

 //>>>~~~HELMS~~~<<<

[type] == circlet && [quality] <= rare # [itemaddskilltab] == 2 && [fcr] == 20 && [itemlevelreq] <= 30 // universal skilltab 2/20, can be junk skills
[type] == circlet && [quality] <= rare # [itemaddskilltab] == 2 && [frw] == 30 && [itemlevelreq] <= 30 // universal skilltab 2/30, can be junk skills
[type] == circlet && [quality] <= rare # [barbarianskills] == 1 && [frw] == 30 && [itemlevelreq] <= 30 

 //>>>~~~SHIELDS~~~<<<

[name] == barbedshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [palicombatskilltab] == 2 && [itemlevelreq] <= 30

[name] == spikedshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
[name] == barbedshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
[name] == boneshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
[name] == grimshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30

[name] == spikedshield && [quality] == rare && [flag] == ethereal # [toblock] == 20 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
[name] == barbedshield && [quality] == rare && [flag] == ethereal # [toblock] == 20 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30 
[name] == boneshield && [quality] == rare && [flag] == ethereal # [toblock] == 20 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
[name] == grimshield && [quality] == rare && [flag] == ethereal # [toblock] == 20 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30

 //>>>~~~BELTS~~~<<<

[type] == belt && [quality] == rare && [class] <= exceptional # [fhr] == 24 && [maxhp] >= 40 && [strength] >= 5 && [itemlevelreq] <= 30

 //>>>~~~JEWELS~~~<<<

[name] == jewel && [quality] == rare # [enhanceddamage] >= 15 && [strength] >= 3 && [dexterity] >= 5 && [itemlevelreq] <= 30
[name] == jewel && [quality] <= rare # [maxdamage] >= 15 && [dexterity] == 9

 //<img src='http://img.gmstemple.com/public/style_emoticons/<#EMO_DIR#>/cool.gif' class='bbc_emoticon' alt=';)' /> ###MAGICS###


 //>>>~~~CHARMS~~~<<<

 //>>>~~~SMALL CHARMS~~~<<<

[name] == smallcharm && [quality] == magic # [maxhp] == 15
[name] == smallcharm && [quality] == magic # [maxmana] >=9 && [maxmana] <= 12 && [maxhp] >= 12 && [maxhp] <= 15

[name] == smallcharm && [quality] == magic # [frw] == 3
[name] == smallcharm && [quality] == magic # [frw] == 3 && [maxdamage] == 3
[name] == smallcharm && [quality] == magic # [frw] == 3 && [maxmana] == 12
[name] == smallcharm && [quality] == magic # [frw] == 3 && [fireresist] == 5 && [lightresist] == 5
[name] == smallcharm && [quality] == magic # [frw] == 3 && [fireresist] == 9
[name] == smallcharm && [quality] == magic # [frw] == 3 && [lightresist] == 9
[name] == smallcharm && [quality] == magic # [frw] == 3 && [coldresist] == 9

[name] == smallcharm && [quality] == magic # [maxdamage] >= 2 && [maxhp] >= 10 && [maxhp] <= 15
[name] == smallcharm && [quality] == magic # [maxhp] >= 14 && [maxhp] <= 15 && [plusdefense] >= 18 && [plusdefense] <= 20

[name] == smallcharm && [quality] == magic # [fhr] == 5 && [coldresist] == 5 && [fireresist] == 5
[name] == smallcharm && [quality] == magic # [fhr] == 5 && [maxmana] >= 11 && [maxmana] <= 12
[name] == smallcharm && [quality] == magic # [fhr] == 5 && [maxdamage] == 3

[name] == smallcharm && [quality] == magic # [maxdamage] == 3 && [strength] == 2
[name] == smallcharm && [quality] == magic # [maxdamage] == 3 && [dexterity] == 2

//VLLD

[name] == smallcharm && [quality] == magic # [maxmana] == 7 && [maxhp] == 15
[name] == smallcharm && [quality] == magic # [plusdefense] == 8 && [maxhp] == 15

 //>>>~~~LARGE CHARMS~~~<<<

[name] == largecharm && [quality] == magic # [maxdamage] == 6 && [frw] == 5

//VLLD

[name] == largecharm && [quality] == magic # [maxmana] == 7 && [maxhp] == 15
[name] == largecharm && [quality] == magic # [tohit] == 12 && [maxhp] == 15
[name] == largecharm && [quality] == magic # [plusdefense] == 3 && [maxhp] == 15

 //>>>~~~GRAND CHARMS~~~<<<

[name] == grandcharm && [quality] == magic # [maxmana] >= 44 && [maxmana] <= 46 && [fhr] == 12
[name] == grandcharm && [quality] == magic # [maxhp] >=20 && [maxhp] <= 25 && [maxmana] >= 40 && [maxmana] <= 46

[name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [frw] == 7
[name] == grandcharm && [quality] == magic # [coldresist] == 15 && [fireresist] == 15 && [frw] == 7

[name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [maxhp] >= 20 && [maxhp] <= 25

[name] == grandcharm && [quality] == magic # [coldresist] == 15 && [fireresist] == 15 && [fhr] == 12
[name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [fhr] == 12

[name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [strength] == 6
[name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [dexterity] == 6

 //>>>~~~HELMS~~~<<<

[name] == crown && [quality] == magic # [sockets] == 3 && [maxhp] >= 10 && [maxhp] <= 20
[name] == grand crown && [quality] == magic # [sockets] == 3 && [maxhp] >= 10 && [maxhp] <= 20

 //>>>~~~ARMOR~~~<<<

[name] == ornate plate && [quality] == magic # [enhanceddefense] >= 81 && [itemlevelreq] <= 30
[name] == mageplate && [quality] == magic # [sockets] == 3 && [maxhp] == 80

 //>>>~~~AMULETS~~~<<<

[name] == amulet && [quality] == magic # [palicombatskilltab] == 2 && [maxhp] == 80

 //>>>~~~SHIELDS~~~<<<

[name] == barbedshield && [quality] == magic # [toblock] == 20 && [palicombatskilltab] == 2

[name] == kiteshield && [quality] == magic # [toblock] == 20 && [sockets] == 3
[name] == towershield && [quality] == magic # [toblock] == 20 && [sockets] == 3
[name] == pavise && [quality] == magic # [toblock] == 20 && [sockets] == 3
[name] == scutum && [quality] == magic # [toblock] == 20 && [sockets] == 3

 //>>>~~~JEWELS~~~<<<

[name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && [itemreqpercent] == -15
[name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && [strength] == 6
[name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && [dexterity] == 9
[name] == jewel && [quality] == magic # [maxdamage] == 24 && [itemlevelreq] <= 30
[name] == jewel && [quality] == magic # [enhanceddamage] >= 17 && [maxdamage] >= 14 && [itemlevelreq] <= 30
[name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && [maxdamage] == 15
[name] == jewel && [quality] == magic # [enhanceddamage] == 20 && [dexterity] == 9

//VLLD

[name] == jewel && [quality] == magic # [maxdamage] == 20 && [itemlevelreq] <= 18
[name] == jewel && [quality] == magic # [mindamage] == 8 && [itemlevelreq] <= 9
[name] == jewel && [quality] == magic # [enhanceddamage] == 20 && [maxdamage] == 9


 //c) ###WHITES###


 //>>>~~~HELMS~~~<<<

[name] == crown && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 3
[name] == grand crown && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 3

[name] == crown && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
[name] == grand crown && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
[name] == grim helm && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
[name] == winged helm && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable

 //>>>~~~WEAPONS~~~<<<

[name] == knout && [quality] == superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [enhanceddamage] == 15
[name] == naga && [quality] == superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [enhanceddamage] == 15
[name] == warscepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillconcentration] >= 2 && [skillblessedhammer] >= 2
[name] == divinescepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillconcentration] >= 2 && [skillblessedhammer] >= 2
[name] == divinescepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillcharge] >= 2 && [skillfanaticism] >= 2
[name] == warscepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillfistoftheheavens] >= 2 && [skillconviction] >= 2
[name] == divinescepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillfistoftheheavens] >= 2 && [skillconviction] >= 2
[name] == divinescepter && [quality] <= superior # [skillfanaticism] == 3 && [skillzeal] == 3
[name] == warscepter && [quality] <= superior # [skillfistoftheheavens] == 3 && [skillfanaticism] == 3
[name] == divinescepter && [quality] <= superior # [skillfistoftheheavens] == 3 && [skillfanaticism] == 3
([name] == divinescepter || [name] == warscepter) && [quality] <= superior # [skillholyshield] == 3
[name] == ashwoodbow && [quality] == superior # [enhanceddamage] == 15 && [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [bowandcrossbowskilltab] == 3
//[name] == ashwoodbow && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [bowandcrossbowskilltab] == 3 // less strict version of the above line

[name] == throwingspear && [quality] <= superior && [flag] == ethereal // imbueable
[name] == harpoon && [quality] <= superior && [flag] == ethereal // imbueable
[name] == warjavelin && [quality] <= superior && [flag] == ethereal // imbueable
[name] == ceremonialjavelin && [quality] <= superior && [flag] == ethereal // imbueable
[name] == naga && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable

//VLLD

[name] == warscepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillzeal] >= 2 && [skillconcentration] >= 2

 //>>>~~~ARMOR~~~<<<

[name] == ancientarmor && [quality] == superior && [flag] != ethereal # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [enhanceddefense] == 15

[name] == ancientarmor && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
[name] == ornateplate && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable

 //>>>~~~SHIELDS~~~<<<

[name] == grimshield && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 2 // for rhyme runeword

[name] == boneshield && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
[name] == grimshield && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable

 //>>>~~~BOOTS~~~<<<

[name] == warboots && [quality] <= superior && [flag] == ethereal // imbueable

 //d) ###SET ITEMS###


 //>>>~~~SHIELDS~~~<<<

//[name] == roundshield && [quality] == set // Whitstan's Guard

 //>>>~~~BELTS~~~<<<

//[name] == warbelt && [quality] == set // Immortal King's Detail
[name] == sash && [quality] == set // Death's Guard

 //>>>~~~GLOVES~~~<<<

[name] == leathergloves && [quality] == set # [defense] == 3 // Death's Hand, perfect defense
[name] == wargauntlets && [quality] == set # [defense] == 118 // Immortal King's Forge, perfect defense

 //>>>~~~BOOTS~~~<<<

//[name] == heavyboots && [quality] == set // Sander's Riprap or Cow King's Hooves
[name] == meshboots && [quality] == set # [plusdefense] == 125 && [coldresist] == 25 && [lightresist] == 25 // Natalya's Soul, perfect

 //>>>~~~AMULETS~~~<<<

//[name] == amulet && [quality] == set # itemdamagetomana == 20 && itemlightradius == 3 // Angelic Wngs

 //>>>~~~RINGS~~~<<<

//[name] == ring && [quality] == set # [hpregen] == 6 && [maxhp] == 20 // Angelic Halo

 //>>>~~~WEAPONS~~~<<<

//VLLD

//[name] == longsword && [quality] == set


 //e) ###UNIQUES###


 //>>>~~~HELMS~~~<<<

[name] == warhat && [quality] == unique && [flag] != ethereal # [hpregen] == 12 // Peasant Crown

 //>>>~~~WEAPONS~~~<<<

[name] == compositebow && [quality] == unique # [enhanceddamage] == 60 // Rogue Bow
[name] == longbattlebow && [quality] == unique # [passivecoldpierce] == 35 // Wizendraw
//[name] == gladius && [quality] == unique && [flag] != ethereal # skillswordmastery == 4 && skillwhirlwind == 3 // Bloodletter

 //>>>~~~SHIELDS~~~<<<

[name] == spikedshield && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 60 // Swordback Hold
[name] == defender && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 150 // Visceratuant

 //>>>~~~ARMOR~~~<<<

//[name] == studdedleather && [quality] == unique && [flag] != ethereal // Twitchthroe
//[name] == ghostarmor && [quality] == unique && [flag] != ethereal # [magicdamagereduction] == 11 // Spirit Shroud
[name] == serpentskinarmor && [quality] == unique && [flag] != ethereal # [magicdamagereduction] == 13 && [fireresist] == 35 // Skin of the Vipermagi

 //>>>~~~BELTS~~~<<<

[name] == demonhidesash && [quality] == unique && [flag] != ethereal # [magicdamagereduction] == 15 && [damageresist] == 15 // String of Ears

 //>>>~~~GLOVES~~~<<<

[name] == heavygloves && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 20 // Bloodfist
[name] == lightgauntlets && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 30 // Magefist
[name] == gauntlets && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 20 // Frostburn

 //>>>~~~BOOTS~~~<<<

[name] == boots && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 20 // Hotspur
//[name] == lightplatedboots && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 60 // Goblin Toe
//[name] == greaves && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 80 // Tearhaunch

 //>>>~~~AMULETS~~~<<<

//[name] == amulet && [quality] == unique # [fhr] == 20 // Nokozan Relic


 //f) ###CLASS ITEMS###


 //>>>~~~ASSASSIN~~~<<<

[name] == handscythe && [quality] <= superior # [sockets] != 1 && [skilllightningsentry] == 3

[name] == handscythe && [quality] <= rare # [trapsskilltab] == 2 && [skilllightningsentry] == 3 && [itemlevelreq] <= 30 // 5 ls handscythe
[name] == handscythe && [quality] <= rare # [assassinskills] == 1 && [skilllightningsentry] == 3 && [itemlevelreq] <= 30 // 4 ls handscythe
[name] == handscythe && [quality] <= rare # ([trapsskilltab] == 2 || [assassinskills] == 1) && [skillwakeoffire] == 3 && [itemlevelreq] <= 30 // 4/5 wof handscythe


 //>>>~~~DRUID~~~<<<

[type] == pelt && [quality] <= rare # [elementalskilltab] == 2 && [skilltornado] == 3 && [itemlevelreq] <= 30 // 5 nado pelt
[type] == pelt && [quality] <= rare # [elementalskilltab] == 2 && [skillfissure] == 3 && [itemlevelreq] <= 30 // 5 fissure pelt

 //>>>~~~AMAZON~~~<<<

[name] == maidenjavelin && [quality] <= rare # [javelinandspearskilltab] >= 3 && [ias] >=20 && [itemlevelreq] <= 30
[name] == ceremonialjavelin && [quality] <= rare # [javelinandspearskilltab] >= 3 && [ias] >=20 && [itemlevelreq] <= 30

[name] == ceremonialjavelin && [quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 81 && [itemreplenishdurability] >=1 && [itemlevelreq] <= 30

 //>>>~~~NECROMANCER~~~<<<

[type] == voodooheads && [quality] <= rare && [class] <= exceptional # [poisonandboneskilltab] == 2 && [skillbonespear] == 3 && [itemlevelreq] <= 30
[type] == voodooheads && [quality] <= rare && [class] <= exceptional # [poisonandboneskilltab] == 2 && [skillbonespirit] == 3 && [itemlevelreq] <= 30
[type] == voodooheads && [quality] <= rare && [class] <= exceptional # [poisonandboneskilltab] == 2 && [skillpoisonnova] == 3 && [itemlevelreq] <= 30

 //>>>~~~PALADIN~~~<<<

[name] == crownshield && [quality] <= superior # [enhanceddamage] == 65 && [tohit] == 121
[name] == akaranrondache && [quality] <= superior # [enhanceddamage] == 65 && [tohit] == 121
[name] == akarantarge && [quality] <= superior # [enhanceddamage] == 65 && [tohit] == 121

 //>>>~~~BARBARIAN~~~<<<

[type] == primalhelm && [quality] <= rare && [class] <= exceptional # [skillwhirlwind] >= 1 && [itemlevelreq] <= 30
[type] == primalhelm && [quality] <= rare && [class] <= exceptional # [warcriesskilltab] == 2 && [skillbattleorders] == 3 && [itemlevelreq] == 30

 //>>>~~~SORCERESS~~~<<<

[type] == orb && [quality] <= rare && [class] <= exceptional # [skillenchant] == 3 && [fireskilltab] == 2 && [itemlevelreq] == 30
[type] == orb && [quality] <= rare && [class] <= exceptional # [skillfireball] == 3 && [fireskilltab] == 2 && [itemlevelreq] == 30
[type] == orb && [quality] <= rare && [class] <= exceptional # [skillblizzard] == 3 && [coldskilltab] == 2 && [itemlevelreq] == 30

  • darkness-stone aime ceci

#4 darkness-stone

darkness-stone

    Fragger Pro

  • Membres
  • 1215 messages
  • Location :Dans un coin sombre, attendant sagement la mort.
  • Hobbies :Rien foutre, tout critiquer et me plaindre ensuite.

Posté 09 June 2010 - 18:26

Oui, je suis sûr. :)


Nous ne sommes que rêves et souvenirs, Hors de la trame des Songes,Hérauts fétides de la morbidité qui nous ronge,Nous sommes les Prophètes d'un sombre avenir,Quand les Abysses se soulèveront, Viendra alors le sifflement des Serpents,Nul ne mettra en doute notre avènement,Votre foi deviendra votre malédiction.Quand chanteront les Grands Vers, l'Hymne de la Destruction, alors nous serons.Mes guides :FAQ : %5BFaq%5D D2Nt 3.0 Et 3.1Template : Paladin Avenger 1.12 | Sorcière pure Foudre 1.12Tuto bot :Tuto - D2NT 1.7.2 : 1.0x-1.12 | Tuto D2NT 3.0/1: 1.13 | LeechBot pour D2NT 3.0/1 | D2NT - Baalruns plus sûrs | D2NT - Leech no fightExtension D2NT : D2NT - Extension Map Scripts | D2NT - Extension Classes ScriptsTravaux en cours : D2NT 3.0/1 - Pick-list tutoriel ; D2NT 3.0/1 - Traduction d'installation de nouveaux scripts

#5 As_Moderateur

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Posté 09 June 2010 - 19:01

je vois pas les jewel 9 dmg max avec res pour les lvl 9 c'est pas si complet si ?

M!ka.png
<< Forum du clan-as >> | Pas de présentation = Pas de support d'aide !Ne pas me MP pour un support d'aide qui pourrai etre résolu sur le forum.


#6 darkness-stone

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Posté 09 June 2010 - 22:20

Ya pas non plus les charme 15life, les 14max... :/

Il me semble que j'avais trouvé la même.. Mais incomplète à mon goût, et j'ai pas le temps de faire la mienne avec le bac qui approche..


J'm'en tape du mlld.. Ce que je veux, c'est le vlld.. Les items sont beaucoup plus chers. :/

D'ailleurs, petite question.. Pourquoi mon bot gardes des serres jaunes unid alors que je lui indique le lvl req ?


Nous ne sommes que rêves et souvenirs, Hors de la trame des Songes,Hérauts fétides de la morbidité qui nous ronge,Nous sommes les Prophètes d'un sombre avenir,Quand les Abysses se soulèveront, Viendra alors le sifflement des Serpents,Nul ne mettra en doute notre avènement,Votre foi deviendra votre malédiction.Quand chanteront les Grands Vers, l'Hymne de la Destruction, alors nous serons.Mes guides :FAQ : %5BFaq%5D D2Nt 3.0 Et 3.1Template : Paladin Avenger 1.12 | Sorcière pure Foudre 1.12Tuto bot :Tuto - D2NT 1.7.2 : 1.0x-1.12 | Tuto D2NT 3.0/1: 1.13 | LeechBot pour D2NT 3.0/1 | D2NT - Baalruns plus sûrs | D2NT - Leech no fightExtension D2NT : D2NT - Extension Map Scripts | D2NT - Extension Classes ScriptsTravaux en cours : D2NT 3.0/1 - Pick-list tutoriel ; D2NT 3.0/1 - Traduction d'installation de nouveaux scripts

#7 ostalakar

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Posté 10 June 2010 - 10:12

Ya pas non plus les charme 15life, les 14max... :/

Il me semble que j'avais trouvé la même.. Mais incomplète à mon goût, et j'ai pas le temps de faire la mienne avec le bac qui approche..


J'm'en tape du mlld.. Ce que je veux, c'est le vlld.. Les items sont beaucoup plus chers. :/

D'ailleurs, petite question.. Pourquoi mon bot gardes des serres jaunes unid alors que je lui indique le lvl req ?


Si tu l'as écris comme ca c'est normal
[name] == jewel && [quality] == rare # [itemlevelreq] <= 9