J'ai cherché sur l'EoN.. Mais la recherche est un peu foireuse, du coup, j'ai rien trouvé.. Et je ne suis pas sûr que celle d'Evram en comprte..
Bref, quelqu'un a une pl pour vlld/lld ?
jewels/armor/etc..
Thx.
Posté 07 June 2010 - 19:19
Posté 08 June 2010 - 14:21
//##################################### //### Mostly lv30 pickit, by Kolton ### //##################################### // Table of contents // a) Rare items // <img src='http://img.gmstemple.com/public/style_emoticons/<#EMO_DIR#>/cool.gif' class='bbc_emoticon' alt=';)' /> Magic items // c) White items // d) Set items // e) Unique items // f) Class items //a) ###RARES### //>>>~~~AMULETS~~~<<< [type] == amulet && [quality] == rare # [itemaddskilltab] == 2 && [fcr] == 10 && [maxhp] >= 21 && [maxmana] >= 21 && [itemlevelreq] <= 30 // universal +2 skilltree, can be junk skills //VLLD [type] == amulet && [quality] == rare # [strength] == 5 && [dexterity] == 5 && [itemlevelreq] <= 9 //>>>~~~RINGS~~~<<< [type] == ring && [quality] == rare # [tohit] >= 100 && [strength]+[dexterity] == 9 && [maxmana] >= 80 && [itemlevelreq] <= 30 [type] == ring && [quality] == rare # [fcr] == 10 && [maxmana] >= 80 && [hpregen] == 5 && [itemlevelreq] <= 30 [type] == ring && [quality] == rare # [fcr] == 10 && [strength] == 9 && [dexterity] == 9 && [itemlevelreq] <= 30 [type] == ring && [quality] == rare # [fcr] == 10 && [tohit] >= 100 && [strength] >= 4 && [dexterity] >= 5 && [maxmana] >= 20 && [itemlevelreq] == 30 //VLLD [type] == ring && [quality] == rare # [dexterity] == 2 && [strength] == 2 && [tohit] >=70 && [tohit] <= 80 && [itemlevelreq] <= 9 [type] == ring && [quality] == rare # [dexterity] == 5 && [strength] == 5 && [tohit] >= 70 && [maxmana] >= 10 && [itemlevelreq] <= 18 //>>>~~~WEAPONS~~~<<< [name] == shortsiegebow && [quality] == rare # [enhanceddamage] >= 140 && [sockets] == 2 && [ias] == 20 && [itemlevelreq] <= 30 [name] == ashwoodbow && [quality] == rare # [enhanceddamage] >= 140 && [sockets] == 2 && [ias] == 20 && [itemlevelreq] <= 30 [name] == runebow && [quality] == rare # [enhanceddamage] >= 140 && [sockets] == 2 && [ias] == 20 && [itemlevelreq] <= 30 [name] == naga && [quality] == rare # [enhanceddamage] >= 140 && [ias] >= 20 && [itemlevelreq] <= 30 [name] == naga && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 81 && [itemreplenishdurability] >= 1 && [ias] >= 20 && [itemlevelreq] <= 30 [name] == harpoon && [quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 81 && [itemreplenishdurability] >=1 && [itemlevelreq] <= 30 //>>>~~~ARMOR~~~<<< [name] == ornateplate && [quality] == rare # [enhanceddefense] >= 81 && [itemlevelreq] <= 30 [name] == ornateplate && [quality] == rare && [flag] == ethereal # [enhanceddefense] >= 51 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30 //>>>~~~HELMS~~~<<< [type] == circlet && [quality] <= rare # [itemaddskilltab] == 2 && [fcr] == 20 && [itemlevelreq] <= 30 // universal skilltab 2/20, can be junk skills [type] == circlet && [quality] <= rare # [itemaddskilltab] == 2 && [frw] == 30 && [itemlevelreq] <= 30 // universal skilltab 2/30, can be junk skills [type] == circlet && [quality] <= rare # [barbarianskills] == 1 && [frw] == 30 && [itemlevelreq] <= 30 //>>>~~~SHIELDS~~~<<< [name] == barbedshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [palicombatskilltab] == 2 && [itemlevelreq] <= 30 [name] == spikedshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30 [name] == barbedshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30 [name] == boneshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30 [name] == grimshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30 [name] == spikedshield && [quality] == rare && [flag] == ethereal # [toblock] == 20 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30 [name] == barbedshield && [quality] == rare && [flag] == ethereal # [toblock] == 20 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30 [name] == boneshield && [quality] == rare && [flag] == ethereal # [toblock] == 20 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30 [name] == grimshield && [quality] == rare && [flag] == ethereal # [toblock] == 20 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30 //>>>~~~BELTS~~~<<< [type] == belt && [quality] == rare && [class] <= exceptional # [fhr] == 24 && [maxhp] >= 40 && [strength] >= 5 && [itemlevelreq] <= 30 //>>>~~~JEWELS~~~<<< [name] == jewel && [quality] == rare # [enhanceddamage] >= 15 && [strength] >= 3 && [dexterity] >= 5 && [itemlevelreq] <= 30 [name] == jewel && [quality] <= rare # [maxdamage] >= 15 && [dexterity] == 9 //<img src='http://img.gmstemple.com/public/style_emoticons/<#EMO_DIR#>/cool.gif' class='bbc_emoticon' alt=';)' /> ###MAGICS### //>>>~~~CHARMS~~~<<< //>>>~~~SMALL CHARMS~~~<<< [name] == smallcharm && [quality] == magic # [maxhp] == 15 [name] == smallcharm && [quality] == magic # [maxmana] >=9 && [maxmana] <= 12 && [maxhp] >= 12 && [maxhp] <= 15 [name] == smallcharm && [quality] == magic # [frw] == 3 [name] == smallcharm && [quality] == magic # [frw] == 3 && [maxdamage] == 3 [name] == smallcharm && [quality] == magic # [frw] == 3 && [maxmana] == 12 [name] == smallcharm && [quality] == magic # [frw] == 3 && [fireresist] == 5 && [lightresist] == 5 [name] == smallcharm && [quality] == magic # [frw] == 3 && [fireresist] == 9 [name] == smallcharm && [quality] == magic # [frw] == 3 && [lightresist] == 9 [name] == smallcharm && [quality] == magic # [frw] == 3 && [coldresist] == 9 [name] == smallcharm && [quality] == magic # [maxdamage] >= 2 && [maxhp] >= 10 && [maxhp] <= 15 [name] == smallcharm && [quality] == magic # [maxhp] >= 14 && [maxhp] <= 15 && [plusdefense] >= 18 && [plusdefense] <= 20 [name] == smallcharm && [quality] == magic # [fhr] == 5 && [coldresist] == 5 && [fireresist] == 5 [name] == smallcharm && [quality] == magic # [fhr] == 5 && [maxmana] >= 11 && [maxmana] <= 12 [name] == smallcharm && [quality] == magic # [fhr] == 5 && [maxdamage] == 3 [name] == smallcharm && [quality] == magic # [maxdamage] == 3 && [strength] == 2 [name] == smallcharm && [quality] == magic # [maxdamage] == 3 && [dexterity] == 2 //VLLD [name] == smallcharm && [quality] == magic # [maxmana] == 7 && [maxhp] == 15 [name] == smallcharm && [quality] == magic # [plusdefense] == 8 && [maxhp] == 15 //>>>~~~LARGE CHARMS~~~<<< [name] == largecharm && [quality] == magic # [maxdamage] == 6 && [frw] == 5 //VLLD [name] == largecharm && [quality] == magic # [maxmana] == 7 && [maxhp] == 15 [name] == largecharm && [quality] == magic # [tohit] == 12 && [maxhp] == 15 [name] == largecharm && [quality] == magic # [plusdefense] == 3 && [maxhp] == 15 //>>>~~~GRAND CHARMS~~~<<< [name] == grandcharm && [quality] == magic # [maxmana] >= 44 && [maxmana] <= 46 && [fhr] == 12 [name] == grandcharm && [quality] == magic # [maxhp] >=20 && [maxhp] <= 25 && [maxmana] >= 40 && [maxmana] <= 46 [name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [frw] == 7 [name] == grandcharm && [quality] == magic # [coldresist] == 15 && [fireresist] == 15 && [frw] == 7 [name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [maxhp] >= 20 && [maxhp] <= 25 [name] == grandcharm && [quality] == magic # [coldresist] == 15 && [fireresist] == 15 && [fhr] == 12 [name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [fhr] == 12 [name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [strength] == 6 [name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [dexterity] == 6 //>>>~~~HELMS~~~<<< [name] == crown && [quality] == magic # [sockets] == 3 && [maxhp] >= 10 && [maxhp] <= 20 [name] == grand crown && [quality] == magic # [sockets] == 3 && [maxhp] >= 10 && [maxhp] <= 20 //>>>~~~ARMOR~~~<<< [name] == ornate plate && [quality] == magic # [enhanceddefense] >= 81 && [itemlevelreq] <= 30 [name] == mageplate && [quality] == magic # [sockets] == 3 && [maxhp] == 80 //>>>~~~AMULETS~~~<<< [name] == amulet && [quality] == magic # [palicombatskilltab] == 2 && [maxhp] == 80 //>>>~~~SHIELDS~~~<<< [name] == barbedshield && [quality] == magic # [toblock] == 20 && [palicombatskilltab] == 2 [name] == kiteshield && [quality] == magic # [toblock] == 20 && [sockets] == 3 [name] == towershield && [quality] == magic # [toblock] == 20 && [sockets] == 3 [name] == pavise && [quality] == magic # [toblock] == 20 && [sockets] == 3 [name] == scutum && [quality] == magic # [toblock] == 20 && [sockets] == 3 //>>>~~~JEWELS~~~<<< [name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && [itemreqpercent] == -15 [name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && [strength] == 6 [name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && [dexterity] == 9 [name] == jewel && [quality] == magic # [maxdamage] == 24 && [itemlevelreq] <= 30 [name] == jewel && [quality] == magic # [enhanceddamage] >= 17 && [maxdamage] >= 14 && [itemlevelreq] <= 30 [name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && [maxdamage] == 15 [name] == jewel && [quality] == magic # [enhanceddamage] == 20 && [dexterity] == 9 //VLLD [name] == jewel && [quality] == magic # [maxdamage] == 20 && [itemlevelreq] <= 18 [name] == jewel && [quality] == magic # [mindamage] == 8 && [itemlevelreq] <= 9 [name] == jewel && [quality] == magic # [enhanceddamage] == 20 && [maxdamage] == 9 //c) ###WHITES### //>>>~~~HELMS~~~<<< [name] == crown && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 3 [name] == grand crown && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 3 [name] == crown && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable [name] == grand crown && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable [name] == grim helm && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable [name] == winged helm && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable //>>>~~~WEAPONS~~~<<< [name] == knout && [quality] == superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [enhanceddamage] == 15 [name] == naga && [quality] == superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [enhanceddamage] == 15 [name] == warscepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillconcentration] >= 2 && [skillblessedhammer] >= 2 [name] == divinescepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillconcentration] >= 2 && [skillblessedhammer] >= 2 [name] == divinescepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillcharge] >= 2 && [skillfanaticism] >= 2 [name] == warscepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillfistoftheheavens] >= 2 && [skillconviction] >= 2 [name] == divinescepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillfistoftheheavens] >= 2 && [skillconviction] >= 2 [name] == divinescepter && [quality] <= superior # [skillfanaticism] == 3 && [skillzeal] == 3 [name] == warscepter && [quality] <= superior # [skillfistoftheheavens] == 3 && [skillfanaticism] == 3 [name] == divinescepter && [quality] <= superior # [skillfistoftheheavens] == 3 && [skillfanaticism] == 3 ([name] == divinescepter || [name] == warscepter) && [quality] <= superior # [skillholyshield] == 3 [name] == ashwoodbow && [quality] == superior # [enhanceddamage] == 15 && [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [bowandcrossbowskilltab] == 3 //[name] == ashwoodbow && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [bowandcrossbowskilltab] == 3 // less strict version of the above line [name] == throwingspear && [quality] <= superior && [flag] == ethereal // imbueable [name] == harpoon && [quality] <= superior && [flag] == ethereal // imbueable [name] == warjavelin && [quality] <= superior && [flag] == ethereal // imbueable [name] == ceremonialjavelin && [quality] <= superior && [flag] == ethereal // imbueable [name] == naga && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable //VLLD [name] == warscepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillzeal] >= 2 && [skillconcentration] >= 2 //>>>~~~ARMOR~~~<<< [name] == ancientarmor && [quality] == superior && [flag] != ethereal # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [enhanceddefense] == 15 [name] == ancientarmor && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable [name] == ornateplate && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable //>>>~~~SHIELDS~~~<<< [name] == grimshield && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 2 // for rhyme runeword [name] == boneshield && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable [name] == grimshield && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable //>>>~~~BOOTS~~~<<< [name] == warboots && [quality] <= superior && [flag] == ethereal // imbueable //d) ###SET ITEMS### //>>>~~~SHIELDS~~~<<< //[name] == roundshield && [quality] == set // Whitstan's Guard //>>>~~~BELTS~~~<<< //[name] == warbelt && [quality] == set // Immortal King's Detail [name] == sash && [quality] == set // Death's Guard //>>>~~~GLOVES~~~<<< [name] == leathergloves && [quality] == set # [defense] == 3 // Death's Hand, perfect defense [name] == wargauntlets && [quality] == set # [defense] == 118 // Immortal King's Forge, perfect defense //>>>~~~BOOTS~~~<<< //[name] == heavyboots && [quality] == set // Sander's Riprap or Cow King's Hooves [name] == meshboots && [quality] == set # [plusdefense] == 125 && [coldresist] == 25 && [lightresist] == 25 // Natalya's Soul, perfect //>>>~~~AMULETS~~~<<< //[name] == amulet && [quality] == set # itemdamagetomana == 20 && itemlightradius == 3 // Angelic Wngs //>>>~~~RINGS~~~<<< //[name] == ring && [quality] == set # [hpregen] == 6 && [maxhp] == 20 // Angelic Halo //>>>~~~WEAPONS~~~<<< //VLLD //[name] == longsword && [quality] == set //e) ###UNIQUES### //>>>~~~HELMS~~~<<< [name] == warhat && [quality] == unique && [flag] != ethereal # [hpregen] == 12 // Peasant Crown //>>>~~~WEAPONS~~~<<< [name] == compositebow && [quality] == unique # [enhanceddamage] == 60 // Rogue Bow [name] == longbattlebow && [quality] == unique # [passivecoldpierce] == 35 // Wizendraw //[name] == gladius && [quality] == unique && [flag] != ethereal # skillswordmastery == 4 && skillwhirlwind == 3 // Bloodletter //>>>~~~SHIELDS~~~<<< [name] == spikedshield && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 60 // Swordback Hold [name] == defender && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 150 // Visceratuant //>>>~~~ARMOR~~~<<< //[name] == studdedleather && [quality] == unique && [flag] != ethereal // Twitchthroe //[name] == ghostarmor && [quality] == unique && [flag] != ethereal # [magicdamagereduction] == 11 // Spirit Shroud [name] == serpentskinarmor && [quality] == unique && [flag] != ethereal # [magicdamagereduction] == 13 && [fireresist] == 35 // Skin of the Vipermagi //>>>~~~BELTS~~~<<< [name] == demonhidesash && [quality] == unique && [flag] != ethereal # [magicdamagereduction] == 15 && [damageresist] == 15 // String of Ears //>>>~~~GLOVES~~~<<< [name] == heavygloves && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 20 // Bloodfist [name] == lightgauntlets && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 30 // Magefist [name] == gauntlets && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 20 // Frostburn //>>>~~~BOOTS~~~<<< [name] == boots && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 20 // Hotspur //[name] == lightplatedboots && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 60 // Goblin Toe //[name] == greaves && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 80 // Tearhaunch //>>>~~~AMULETS~~~<<< //[name] == amulet && [quality] == unique # [fhr] == 20 // Nokozan Relic //f) ###CLASS ITEMS### //>>>~~~ASSASSIN~~~<<< [name] == handscythe && [quality] <= superior # [sockets] != 1 && [skilllightningsentry] == 3 [name] == handscythe && [quality] <= rare # [trapsskilltab] == 2 && [skilllightningsentry] == 3 && [itemlevelreq] <= 30 // 5 ls handscythe [name] == handscythe && [quality] <= rare # [assassinskills] == 1 && [skilllightningsentry] == 3 && [itemlevelreq] <= 30 // 4 ls handscythe [name] == handscythe && [quality] <= rare # ([trapsskilltab] == 2 || [assassinskills] == 1) && [skillwakeoffire] == 3 && [itemlevelreq] <= 30 // 4/5 wof handscythe //>>>~~~DRUID~~~<<< [type] == pelt && [quality] <= rare # [elementalskilltab] == 2 && [skilltornado] == 3 && [itemlevelreq] <= 30 // 5 nado pelt [type] == pelt && [quality] <= rare # [elementalskilltab] == 2 && [skillfissure] == 3 && [itemlevelreq] <= 30 // 5 fissure pelt //>>>~~~AMAZON~~~<<< [name] == maidenjavelin && [quality] <= rare # [javelinandspearskilltab] >= 3 && [ias] >=20 && [itemlevelreq] <= 30 [name] == ceremonialjavelin && [quality] <= rare # [javelinandspearskilltab] >= 3 && [ias] >=20 && [itemlevelreq] <= 30 [name] == ceremonialjavelin && [quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 81 && [itemreplenishdurability] >=1 && [itemlevelreq] <= 30 //>>>~~~NECROMANCER~~~<<< [type] == voodooheads && [quality] <= rare && [class] <= exceptional # [poisonandboneskilltab] == 2 && [skillbonespear] == 3 && [itemlevelreq] <= 30 [type] == voodooheads && [quality] <= rare && [class] <= exceptional # [poisonandboneskilltab] == 2 && [skillbonespirit] == 3 && [itemlevelreq] <= 30 [type] == voodooheads && [quality] <= rare && [class] <= exceptional # [poisonandboneskilltab] == 2 && [skillpoisonnova] == 3 && [itemlevelreq] <= 30 //>>>~~~PALADIN~~~<<< [name] == crownshield && [quality] <= superior # [enhanceddamage] == 65 && [tohit] == 121 [name] == akaranrondache && [quality] <= superior # [enhanceddamage] == 65 && [tohit] == 121 [name] == akarantarge && [quality] <= superior # [enhanceddamage] == 65 && [tohit] == 121 //>>>~~~BARBARIAN~~~<<< [type] == primalhelm && [quality] <= rare && [class] <= exceptional # [skillwhirlwind] >= 1 && [itemlevelreq] <= 30 [type] == primalhelm && [quality] <= rare && [class] <= exceptional # [warcriesskilltab] == 2 && [skillbattleorders] == 3 && [itemlevelreq] == 30 //>>>~~~SORCERESS~~~<<< [type] == orb && [quality] <= rare && [class] <= exceptional # [skillenchant] == 3 && [fireskilltab] == 2 && [itemlevelreq] == 30 [type] == orb && [quality] <= rare && [class] <= exceptional # [skillfireball] == 3 && [fireskilltab] == 2 && [itemlevelreq] == 30 [type] == orb && [quality] <= rare && [class] <= exceptional # [skillblizzard] == 3 && [coldskilltab] == 2 && [itemlevelreq] == 30
Posté 09 June 2010 - 18:26
Posté 09 June 2010 - 19:01

<< Forum du clan-as >> | Pas de présentation = Pas de support d'aide !Ne pas me MP pour un support d'aide qui pourrai etre résolu sur le forum.
Posté 09 June 2010 - 22:20
Posté 10 June 2010 - 10:12
Ya pas non plus les charme 15life, les 14max... :/
Il me semble que j'avais trouvé la même.. Mais incomplète à mon goût, et j'ai pas le temps de faire la mienne avec le bac qui approche..
J'm'en tape du mlld.. Ce que je veux, c'est le vlld.. Les items sont beaucoup plus chers. :/
D'ailleurs, petite question.. Pourquoi mon bot gardes des serres jaunes unid alors que je lui indique le lvl req ?
[name] == jewel && [quality] == rare # [itemlevelreq] <= 9