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Mm Bot 544 Eldricht


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4 réponses à ce sujet

#1 zarbou

zarbou

    Newbie lvl 1

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Posté 25 July 2008 - 16:17

Salut a tous mon bot a des problèmes pour aller chez eldricht il se bloque à un mur et ne bouge plus (j'ai rien changé au fichier téléchargé ), il quitte donc sans l'atteindre
Merci

#2 Doc

Doc

    Fragger débutant

  • Diablo Modérateur
  • 714 messages
  • Location :In the Sky.

Posté 26 July 2008 - 14:03

quel perso quel sequence ? tu as bien paramétrer les raccourcis dans ton dossier mmbot.ini et sequence.ini? et surtout c'est quel bot? :)

Image IPB

Je ne suis pas un support technique pour tout ceci il y a le forum, merci.


#3 zarbou

zarbou

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Posté 26 July 2008 - 15:52

euh mm bot 544 sorc light donc j'ai rien changé au fichier ( séquence pour pindle eldricht shrenk ) ouais sinon j'ai bien config

#4 Doc

Doc

    Fragger débutant

  • Diablo Modérateur
  • 714 messages
  • Location :In the Sky.

Posté 26 July 2008 - 16:02

euh mm bot 544 sorc light donc j'ai rien changé au fichier ( séquence pour pindle eldricht shrenk ) ouais sinon j'ai bien config



poste ta sequence et ton fichier events stp.

en les mettant dans
[code]
[/code]

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Je ne suis pas un support technique pour tout ceci il y a le forum, merci.


#5 zarbou

zarbou

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Posté 26 July 2008 - 19:59

@TP_Scroll_Key = f7; TP Scroll Skill key (must have it and a TP tome...)

@Teleport_Key = f1; Teleport Skill Key (must have it)

@Lightning_Key = f3; Lightning Skill Key (must have it)

@Chain_Lightning_Key = f4; ChainLightning Skill Key (must have it)

@Frozen_Armor_Key = f2; Frozen Armor Skill Key (put a blank if you dont have)

@Mana_Shield_Key = ; Mana Shield Skill Key (put a blank if you dont have)

@Battle_Commands_Key = ; Battle Commands Skill Key (leave blank if you dont have)

@Battle_Orders_Key = ; Battle Orders Skill Key (leave blank if you dont have)

;==============================================================================

; Eventually change the settings below to resolve problems or increase speed.

;==============================================================================

@Random_Delay_Before_Eldritch = 100,200; <mini>,<maxi> TOWN random delay (ms.)

@Random_Delay_Before_Pindle = 100,200; <mini>,<maxi> TOWN random delay (ms.)

@Wait_End_Of_Teleport_Delay = 1200; Delay before retry to teleport (ms.)

@Timeout_Eldritch_Pre_Attack = 4000; Maximum primary attack time on Eldritch (ms.)

@Timeout_Shenk_Pre_Attack = 4000; Maximum primary attack time on Shenk (ms.)

@Timeout_Pindle_Pre_Attack = 4000; Maximum primary attack time on Pindle (ms.)

@Timeout_Eldritch_Attack = 20000; Maximum main attack time on Eldritch (ms.)

@Timeout_Shenk_Attack = 20000; Maximum main attack time on Shenk (ms.)

@Timeout_Pindle_Attack = 20000; Maximum main attack time on Pindle (ms.)

@Pre-Cast_Random_Delay = 300,400; Random Delay when casting CTA or Pre-Cast (ms.)

@Attack_Loop_Delay = 100; Tweak it to change attacks loop/cast speed (ms.)

@Key_Push_Delay = 100; Delay to let the Skills appears at right click (ms.)

@WP_Menu_Delay = 400; Delay x2 to wait the WP menu appears at screen.

;==============================================================================







;============================================================

; CL Sorce MAIN, The MAIN will call these sequences in order:

;============================================================



[MAIN]

	CL_Sorc_Town_Pre_Cast, 0

	CL_Sorc_Town_GoTo_PindleTP, 0

;CL_Sorc_Will_Use_Cta_OutTown, 0; If you dont use CTA comment this sequence with "; "

	CL_Sorc_GoTo_Pindle, 0

	CL_Sorc_Pre_Attack_Pindle, @Timeout_Pindle_Pre_Attack

	CL_Sorc_Attack_Pindle, @Timeout_Pindle_Attack

	CL_Sorc_Pindle_Pickit, 0

	CL_Sorc_BackA5Town, 0

;CL_Sorc_Town_Goto_Eldritch_Wp, 0

;CL_Sorc_Will_Use_Cta_OutTown, 0; If you dont use CTA comment this sequence with "; "

;CL_Sorc_GoTo_Eldritch, 0

;CL_Sorc_Pre_Attack_Eldritch, @Timeout_Eldritch_Pre_Attack

;CL_Sorc_Attack_Eldritch, @Timeout_Eldritch_Attack

;CL_Sorc_Eldritch_Pickit, 0

;CL_Sorc_FromEldritchGoToShenk, 0

;CL_Sorc_Pre_Attack_Shenk, @Timeout_Shenk_Pre_Attack

;CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack

;CL_Sorc_Shenk_Corpse_teleport,0

;CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack

;CL_Sorc_Shenk_Pickit, 0



	

; And below all the sequences called above, not necessary in order:

	

	

;=====================================

; CL Sorce will precast at downstairs

;=====================================

	[CL_Sorc_Town_Pre_Cast]

		SR(@Random_Delay_Before_Eldritch)

		K(@Frozen_Armor_Key)

		S(@Key_Push_Delay)

		RC(400,60)

		SR(@Pre-Cast_Random_Delay)

		K(@Mana_Shield_Key)

		S(@Key_Push_Delay)

		RC(400,60)

		SR(@Pre-Cast_Random_Delay)

		EXIT

		

;==============

; Go to Pindle TP

;==============

	[CL_Sorc_Town_GoTo_PindleTP]

		FUNC:A5WPtoATP	

			

;==============

; Go to Pindle

;==============

	[CL_Sorc_GoTo_Pindle]

		K(@Teleport_Key)

		S(@Key_Push_Delay)

		BRC(400,-310)

		WEOT(@Wait_End_Of_Teleport_Delay)

		RC(735,35)

		WEOT(@Wait_End_Of_Teleport_Delay)

		BRC(600,-30)

		WEOT(@Wait_End_Of_Teleport_Delay)

		K(@Lightning_Key)

		S(@Key_Push_Delay)

		EXIT

		

;=================================	

; PindleSkin Primary Light Attack

;=================================

	[CL_Sorc_Pre_Attack_Pindle]

		K(@Lightning_Key)

		BRCD(285,-13)

		S(@Attack_Loop_Delay)

		CLM

		CML

		CMDEAD

		CTOE.

		

;=====================

; Pindle Light Attack

;=====================

	[CL_Sorc_Attack_Pindle]

		K(@Lightning_Key)

		RCD(MFOC)

		S(@Attack_Loop_Delay)

		CLM

		CML

		CMDEAD

		CTOE.

		

;===============

; Pindle Pickit

;===============

	[CL_Sorc_Pindle_Pickit]

		S(300)

		K(@Teleport_Key)

		S(@Key_Push_Delay)

		RC(560,190)

		WEOT(@Wait_End_Of_Teleport_Delay)

		CLM

		CML

		S(200)

		PICKIT(600)

		EXIT

		

;=============

; BackToTownA5

;=============

		[CL_Sorc_BackA5Town]

		K(@TP_Scroll_Key)

		S(@Key_Push_Delay)

		FUNC:TOWNTP; Return to town using tp

		FUNC:A5TownPoint; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.

		EXIT		



;==============================================		

; CL Sorce Goto Frigid Highlands (Eldritch WP)

;==============================================

	[CL_Sorc_Town_Goto_Eldritch_Wp]

		FUNC:A5EWP; This function will go from A5 Town WP to Eldritch WayPoint.

		EXIT

		

;===============

; Optional: CTA 

;===============

	[CL_Sorc_Will_Use_Cta_OutTown]

		S(@WP_Menu_Delay)

		SWITCH1; Internal SWITCH1 command (Switch to secondary gear).

		K(@Battle_Commands_Key)

		S(@Key_Push_Delay)

		RC(500,60)

		SR(@Pre-Cast_Random_Delay)

		K(@Battle_Orders_Key)

		S(@Key_Push_Delay)

		RC(500,60)

		S(@Pre-Cast_Random_Delay)

		SWITCH2; Internal SWITCH1 command (Switch back to primary gear).

		EXIT

		

;================

; Go to Eldritch

;================

	[CL_Sorc_GoTo_Eldritch]

		K(@Teleport_Key)

		S(@Key_Push_Delay)

		BRC(155,-60)

		WEOT(@Wait_End_Of_Teleport_Delay)

		CLM

		CML

		BRC(70,-330)

		WEOT(@Wait_End_Of_Teleport_Delay)

		CLM

		CML

		K(@Lightning_Key)

		S(@Key_Push_Delay)

		EXIT

		

;=====================================		

; Eldritch Primary Light Attack(loop)

;=====================================

	[CL_Sorc_Pre_Attack_Eldritch]

		K(@Lightning_Key)

		RCD(450,50)

		S(@Attack_Loop_Delay)

		CLM

		CML

		CMDEAD

		CTOE

		

;=============================

; Eldritch Chain-Light Attack

;=============================

	[CL_Sorc_Attack_Eldritch]

		K(@Chain_Lightning_Key)

		RCD(MFOC)

		S(@Attack_Loop_Delay)

		CLM

		CML

		CMDEAD

		CTOE

		

;=================

; Eldritch Pickit

;=================

	[CL_Sorc_Eldritch_Pickit]

		S(300)

		K(@Teleport_Key)

		S(@Key_Push_Delay)

		RC(440, 140)

		WEOT(@Wait_End_Of_Teleport_Delay)

		CLM

		CML

		S(200)

		PICKIT(600)

		EXIT



;=================

; Goto Shenk

;=================		

	[Cl_Sorc_FromEldritchGoToShenk]

		RC(430, 510) 

		WEOT(@Wait_End_Of_Teleport_Delay)

		CLM

		CML

		RC(430, 510)

		WEOT(@Wait_End_Of_Teleport_Delay)

		CLM

		CML

		RC(430, 510)

		WEOT(@Wait_End_Of_Teleport_Delay)

		CLM

		CML

		BRC(300,140)

		WEOT(@Wait_End_Of_Teleport_Delay)

		CLM

		CML

		BRC(690,330)

		WEOT(@Wait_End_Of_Teleport_Delay)

		CLM

		CML

		BRC(650,260)

		WEOT(@Wait_End_Of_Teleport_Delay)

		CLM

		CML

		BRC(360,350)

		WEOT(@Wait_End_Of_Teleport_Delay)

		CLM

		CML

		RC(747,545)

		WEOT(@Wait_End_Of_Teleport_Delay)

		CLM

		CML

		EXIT

		

;=====================================		

; Shenk Primary Light Attack(loop)

;=====================================

	[CL_Sorc_Pre_Attack_Shenk]

		K(@Lightning_Key)

		BRCD(330,330)

		S(@Attack_Loop_Delay)

		CLM

		CML

		CMDEAD

		CTOE

		

;=============================

; Shenk Chain-Light Attack

;=============================

	[CL_Sorc_Attack_Shenk]

		K(@Chain_Lightning_Key)

		RCD(MFOC)

		S(@Attack_Loop_Delay)

		CLM

		CML

		CMDEAD

		CTOE.		



;==========================

; Shenk Corpse teleport to

;==========================

	[CL_Sorc_Shenk_Corpse_teleport]

		S(300)

		K(@Teleport_Key)

		S(@Key_Push_Delay)

		BRC(300, 300)

		WEOT(@Wait_End_Of_Teleport_Delay)

		

;=============================================

; Simple Pickit (used multiple times at shenk.

;=============================================

	[CL_Sorc_Shenk_Pickit]

		CLM

		CML

		S(200)

		PICKIT(600)

		EXIT











log



 [I]> Inventory: 16 used 1*1 spaces.

07/26 20:58:16 [I]> Total Gold = 828128

07/26 20:58:18 [I]> 3 new item(s) found in inventory.

07/26 20:58:35 [E]> Failed while searching the block: BRC 155 -60

07/26 20:58:35 [W]> Sequence exit required. SEQ3 => BRC . 155 . -60

07/26 20:58:35 [E]> Failed or Fast exit required while applying CL_Sorc_GoTo_Eldritch sequence.

07/26 20:58:38 [I]> ==> Cycle: 1 => Run: 1 : Game duration: 58.4 seconds.

07/26 20:58:38 [E]> Emergency stop: first run creation failed.

07/26 20:58:38 [I]> The first run must return successful status everytime.