Aller au contenu


Photo

Pourquoi Le Bot Ne Boi Pas Les Potions ? Oo


  • Veuillez vous connecter pour répondre
1 réponse à ce sujet

#1 k3zo

k3zo

    Newbie lvl 4

  • Membres
  • 26 messages

Posté 11 August 2007 - 15:12

Bonjours,


Je ne comprends absolument pas ! mon bot run run run run mais ne prends pas une potion oO...


J'ai pourtant tout de correct oO


Je vais vous poster donc mes block note toussa toussa pour trouvre l'erreur ...


donc :

mm.bot.ini :

Char_MalahHealLifePercent = 80
Char_MalahHealManaPercent = 70
Char_DrinkPotionLifePercent = 50
Char_DrinkPotionManaPercent = 10
Char_UseMerc = Yes
Char_HealMerc = Yes
Char_PreventiveChicken = Yes
Char_StopIfNoPots = No
Char_MaxDrinks = 4
Char_CharHealTimer = 1000
Char_MercHealTimer = 1000
Char_MercWeaponSwitch = Yes



mm.LifeCheck.ini


[Settings]
Rpot_Life_Percent = 10
FRJ_Life_Percent = 5
Rpot_Mana_Percent =1
FRJ_Mana_Percent = -1
Chicken_Percent = 15
Chicken_Mana = Off
Scan_Delay = 20
Drink_Delay = 1500
Chicken_Wait_Delay = 15
Max_Life =3188
Max_Mana =855

[Merc]
Use_Merc = Yes
Merc_Chicken = Yes
Merc_Heal_Percent = 4
Merc_Chicken_Percent = 3



mm.BOT.Sequences.ini


[VARS]
;Can Be Edited
@PreCast_Delay=500
@Tele_Delay=800
@Key_Delay=100
@Loop_Delay=100
@Pickit_Delay=1000
@WP_Delay=1000
@Walk_Delay=900
@BeforTp_Delay=2000

;Can Be Edited
@Eldritch_Attack_Length=10000
@Shenk_Attack_Length=10000
@Pindle_Attack_Length=9500
@Councel_Attack_Length=18000
@Meph_Attack_Length=50000
@Andy_Attack_Length=30000

;Do Not Edit This
@Concentration=f2
@Vigor=f3
@Town_Portal=f4
@HolyShield=f5
@Teleport=f1
@Battle_Command=f7
@Battle_Orders=f6
@Standstill=z
@ClearScreen=s

[MAIN]

;Read This
;Enabled Has No Semicolons
;Disabled Has Semicolons

;===========
;Act5 Frig Wp Then Bo
;===========

Eld_WP,0
CTA,0
HolyShield,0

;===========
;Eld+Shenk
;===========

TeleToEld,0
HammerAttack,@Eldritch_Attack_Length
Delay
HammerLoot,0
EldToShenk,0
Delay
HammerAttack,@Shenk_Attack_Length
ShenkAttack,@Shenk_Attack_Length
Delay
HammerLoot,0

;===========
;Shenk Only
;===========

TeleToShenk,0
Delay
ShenkAttack,@Shenk_Attack_Length
Delay
HammerLoot,0

;===========
;Back To Town After Eld Shenk or Dac
;===========

ToTown,0
;PotBot,0
A5TownPoint,0


;===========
;Travincal
;Can Be Enabled/Disabled
;===========

Trav_WP,0
CTA,0
HolyShield,0
TravWpToCouncel,0
HammerAttack,@Councel_Attack_Length
HammerLoot,0
MoveUpOneClick,0
TravAttack,@Councel_Attack_Length
HammerLoot,0
TravToTown,0
A5WpToA5Start,0
;PotBot,0
A5TownPoint,0



;========
;Definitions Of Main
;========
;No Need To Edit Below
;========
;Common Commands
;========

[HammerLoot]
S@(Pickit_Delay)
PICKIT(@Pickit_Delay)
S@(Pickit_Delay)
PICKIT(@Pickit_Delay)
S@(Pickit_Delay)
EXIT

[HammerAttack]
K(@Concentration)
S(@Key_Delay)
KD(@Standstill)
S(@Key_Delay)
LCD(410,320)
S(1000)
LCD(430,320)
S(1000)
LCD(410,320)
S(1000)
CTOE

[A5WpToA5Start]
S(@WP_Delay)
FUNC:A3TownToA5
S(@WP_Delay)
MV(515,126)
SLC
S(@Walk_Delay)
MV(524,196)
SLC
S(@Walk_Delay)
MV(676,109)
SLC
S(@Walk_Delay)
EXIT

[PotBot]
S(@WP_Delay)
K(@Teleport)
S(@Key_Delay)
BLC(199,161)
S(@Walk_Delay)
EXEC:PotBot.exe
EXIT

[A5TownPoint]
FUNC:A5TownPoint
S(@Walk_Delay)
EXIT

[ToTown]
S(@Key_Delay)
K(@ClearScreen)
S(@Key_Delay)
K(@Town_Portal)
S(@BeforTp_Delay)
FUNC:TOWNTP
EXIT

[Delay]
S(2000)

;=============
;CTA_Precast
;=============

[CTA]
S(@WP_Delay)
;SWITCH1
EXEC:Slot2.au3
S(@PreCast_Delay)
K(@Battle_Command)
S(@PreCast_Delay)
RC(250,300)
S(@PreCast_Delay)
RC(250,300)
S(@PreCast_Delay)
K(@Battle_Orders)
S(@PreCast_Delay)
RC(250,300)
S(@PreCast_Delay)
RC(250,300)
S(@PreCast_Delay)
;SWITCH2
EXEC:Slot1.au3
S(@PreCast_Delay)

[HolyShield]
K(@HolyShield)
S(@PreCast_Delay)
RC(250,300)
S(@PreCast_Delay)
RC(250,300)
S(@PreCast_Delay)
EXIT

;===========
;Eld
;===========

[Eld_WP]
S(@Walk_Delay)
FUNC:A5EWP
EXIT

[TeleToEld]
K(@Teleport)
S(@Key_Delay)
BRC(130,-60)
S(@Tele_Delay)
BRC(80,-335)
S(@Tele_Delay)
RC(400,150)
S(@Tele_Delay)
S(1000)
EXIT

;===========
;Shenk
;===========

[TeleToShenk]
K(@Teleport)
S(@Key_Delay)
BRC(522,163)
S(@Tele_Delay)
RC(646,522)
S(@Tele_Delay)
RC(612,550)
S(@Tele_Delay)
RC(612,550)
S(@Tele_Delay)
RC(770,436)
S(@Tele_Delay)
RC(709,317)
S(@Tele_Delay)
RC(653,543)
S(@Tele_Delay)
S(1000)
EXIT

[EldToShenk]
K(@Teleport)
S(@Key_Delay)
RC(275,515)
S(@Tele_Delay)
RC(550,550)
S(@Tele_Delay)
BRC(400,110)
S(@Tele_Delay)
RC(700,520)
S(@Tele_Delay)
RC(700,520)
S(@Tele_Delay)
RC(600,550)
S(@Tele_Delay)
RC(700,520)
S(@Tele_Delay)
RC(690,350)
S(@Tele_Delay)
RC(700,550)
S(@Tele_Delay)
S(1000)
EXIT

[TeleToShenk]
K(@Teleport)
S(@Key_Delay)
BRC(522,163)
S(@Tele_Delay)
RC(646,522)
S(@Tele_Delay)
RC(612,558)
S(@Tele_Delay)
RC(612,588)
S(@Tele_Delay)
RC(770,436)
S(@Tele_Delay)
RC(709,317)
S(@Tele_Delay)
RC(653,543)
S(@Tele_Delay)
S(1000)
EXIT

[ShenkAttack]
K(@Teleport)
S(@Key_Delay)
EXEC:Shenk\ShenkFocus.au3
SRC
S(@Tele_Delay)
K(@Concentration)
S(@Key_Delay)
KD(@Standstill)
S(@Key_Delay)
LCD(410,320)
S(2000)
LCD(430,320)
S(2000)
LCD(410,320)
S(2000)
LCU
KU(@Standstill)
EXIT

;===========
;Pindle
;===========

[Pindle_WP]
K(@Teleport)
FUNC:A5WPtoATP
EXIT

[TeleToPindle]
S(@WP_Delay)
K(@Teleport)
S(@Key_Delay)
BRC(400,-310)
S(@Tele_Delay)
RC(700,35)
S(@Tele_Delay)
BRC(490,-74)
S(@Tele_Delay)
RC(600,300)
S(@Tele_Delay)
S(500)
EXIT

[PindleToTown]
S(@Key_Delay)
K(@ClearScreen)
S(@Key_Delay)
K(@Town_Portal)
S(@BeforTp_Delay)
FUNC:TOWNTP
EXIT

;===========
;Travincal
;===========

[Trav_WP]
FUNC:A5WPtoTrav
EXIT

[TravWpToCouncel]
K(@Teleport)
S(@Key_Delay)
MV(792,366)
SRC
S(@Tele_Delay)
MV(782,202)
SRC
S(@Tele_Delay)
MV(782,447)
SRC
S(@Tele_Delay)
MV(781,280)
SRC
S(@Tele_Delay)
MV(775,240)
SRC
S(@Tele_Delay)
MV(756,501)
SRC
S(@Tele_Delay)
MV(747,388)
SRC
S(@Tele_Delay)
MV(533,231)
SRC
S(@Tele_Delay)
S(1000)
EXIT

[MoveUpOneClick]
K(@Teleport)
S(@Key_Delay)
MV(406,32)
SRC
S(@Tele_Delay)
EXIT

[TravToTown]
S(@Key_Delay)
K(@ClearScreen)
S(@Key_Delay)
K(@Town_Portal)
S(@BeforTp_Delay)
FUNC:TOWNTP
EXIT

[TravAttack]
K(@Teleport)
S(@Key_Delay)
EXEC:Trav\TravFocus.au3
S(@Key_Delay)
SRC
S(@Tele_Delay)
K(@Concentration)
S(@Key_Delay)
KD(@Standstill)
S(@Key_Delay)
LCD(410,320)
S(1000)
LCD(430,320)
S(1000)
LCD(410,320)
S(1000)
LCU
KU(@Standstill)
CTOE

;========
;Meph
;========

[Meph_WP]
EXEC:Meph\Meph_WP.au3

[Mephisto]
K(@Teleport)
S(@Key_Delay)
EXEC:Meph\Meph.au3
S(1000)
EXIT

[MephToTown]
S(@Key_Delay)
K(@Town_Portal)
S(@BeforTp_Delay)
FUNC:TOWNTP
EXIT

[MephAttack]
K(@Teleport)
S(@Key_Delay)
EXEC:Meph\MephFocus.au3
S(@Key_Delay)
SRC
S(@Tele_Delay)
K(@Concentration)
S(@Key_Delay)
KD(@Standstill)
S(@Key_Delay)
LCD(410,320)
S(2000)
LCD(430,320)
S(2000)
LCD(410,320)
S(2000)
LCU
KU(@Standstill)
CTOE

;=======
;Andy
;=======

[Andy_WP]
EXEC:Andy\Andy_WP.au3

[Andy]
K(@Teleport)
S(@Key_Delay)
EXEC:Andy\Andy.au3
S(1000)

[AndyAttack]
K(@Teleport)
S(@Key_Delay)
EXEC:Andy\AndyFocus.au3
S(@Key_Delay)
SRC
S(@Tele_Delay)
K(@Concentration)
S(@Key_Delay)
KD(@Standstill)
S(@Key_Delay)
LCD(410,320)
S(1000)
LCD(430,320)
S(1000)
LCD(410,320)
S(1000)
LCU
KU(@Standstill)
CTOE



image de mes touches diablo :

Image IPB


voila donc ou est l'erreur :/

#2 babar

babar

    Newbie lvl 2

  • Membres
  • 7 messages

Posté 20 August 2007 - 20:35

peu tu juste reposter ton bot.ini en entier plz parce que on bot bois pas les potions car il a pas le bon chemind e touche donc reposte ton bot.ini et on sera fixé^^ ;)