Je voulait savoir si vous pensiez que cette séquence était viable
(J'espère ne pas avoir fais de gaffe car j'ai bien mis la source et le nom de l'auteur)
;=====~Antfamous's Super Gauntlet Paladin Script~=====
;--------~ Written By Antfamous-Using Lots Of Others~----------
;=====~Version 1.4~======
;Bosses: Boneash, Baal, Meph, Meph Council, Travincal, Eld, Shenk, Dac Farren, Thresh, Summoner, Nihlatak, Andy.
;Char Classes: Hammerdin
;====Biggest thanks always to MMBot creator, for letting me use his Source====
;==========~Manus-Magnus~==========
;=====Partial Credits for Sequence, Scripts, and Mod to=====
;==========Kukloprdos, Ramadash, Smorg, Wildrob, Supreme1012, Jericho, Fruktaka, ET, Keks, Funky==========
;<><><><><><><><><><><><><><><><><><>----KEYS----<><><><><><><><><><><><><><><><><><><>
[VARS]
;Common sense, simply fill in the hotkeys used for the skills for your character
@Vigor= g
@Concentration= e
@Redemption= r
@Battle_Command= a
@Battle_Orders= s
@Holyshield= h
@Teleport= t
@Town_Portal= c
@Standstill= z
@ClearScreenKey= SPACE
;<><><><><><><><><><><><><><><><><>----DELAYS----<><><><><><><><><><><><><><><><><><><>
;These delays are lengthy due to Bnet lag and slow comp, please change as you feel needed
@SwitchSkill=400
@Switch_Delay=800
@Key_Delay=300
@PreCast_Delay=800
@Tele_Delay=1000
@Loop_Delay=500
@WP_Delay=2000
@Pickit_Delay=600
@Random_Delay=300,500
@Del_WEOT=2000
@SHAKING=6000
@Red_Attack_Length=9500
@Shenk_Attack_Length=9500
;<><><><><><><><><><><><><><><><><>----MAIN----<><><><><><><><><><><><><><><><><><><><>
[MAIN]
;If you dont want to do certain sequences, simply comment all the lines under the title of the sequence
;Please note that if you change the order these are in, you might run into some problems
;Certain sequences need to be after other sequences
;==Andariel==
ToCatacombs,0
CTA,0
PreCast,0
TeleToAndariel,0
Cat4,0
HammerKill_Andy,0
Loot,0
Act1ToAct5Town,0
;==Eldritch==
GotoFrigid,0
CTA,0
PreCast,0
TeleToEldritch,0
Hammerdin_Attack,@Shenk_Attack_Length
Loot,0
;==Shenk==
TeleToShenk,0
Hammerdin_Attack,@Shenk_Attack_Length
Loot,0
;ToTownAct5,0 ;Comment this line if you are going to do Dac Farren
;==Dac==
TeleToDac,0
HammerAttack_Dac,0
Loot,0
ToTownAct5,0
;==Meph==
ToDurance,0
CTA,0
PreCast,0
ToDurance_Level_3,0
TeleToMeph,0
HammerKill_Meph,0
Loot,0
CouncilBottom,0 ;Kills Council Member on the bottom
Loot,0
CouncilRight,0 ;Kills Council Member on the right
Loot,0
CouncilLeft,0 ;Kills Council Member on the left
Loot,0
Act3ToAct5Town,0
;==Trav== (Hammerdin Only)
GoToTrav,0
CTA,0
PreCast,0
GoToCouncil,0
ToMidPoint,0
TravAttackInside,0
Trav_Nihla_Loot,0
TravAttackOutside,0
Trav_Nihla_Loot,0
PostTravTele,0
Trav_Nihla_Loot,0
TravAttackOutside,0
Trav_Nihla_Loot,0
Act3ToAct5Town,0
;==Nihlatak==
ToHalls,0
CTA,0
PreCast,0
TeleToNihla,0
HammerKill_Nihla,0
Trav_Nihla_Loot,0
ToTownAct5,0
;==Thresh==
ToArreat,0
;CTA,0
;PreCast,0
TeleToThresh,0
HammerAttack_Thresh,0
Loot,0
ToTownAct5,0
;==Baal==
;PP,0 ;Uncomment if you are partying
ToWorldstone,0
CTA,0
PreCast,0
ToThrone,0
ToBaal,0
AtBaal,0
Loot,0
GoToThrone,0 ;Comment if you dont want to kill baal
CTA,0 ;Comment if you dont want to kill baal
PreCast,0 ;Comment if you dont want to kill baal
KillBaal,0 ;Comment if you dont want to kill baal
Loot,0
ToTownAct5,0
;==Boneash==
Bonewp,0
CTA,0
PreCast,0
ToBone,0
HammerAttack_Bone,0
Loot,0
Act1ToAct5Town,0
;==Summoner==
ToArcane,0
CTA,0
PreCast,0
TeleToSummoner,0
HammerKill_Summoner,0
Loot,0
ArcaneToAct5,0
;<><><><><><><><><><><><><>----DEFINITIONS OF MAIN----<><><><><><><><><><><><><><><><><>
;==============Precasts==============
[CTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Command)
S(Switch_Delay)
RC(400,300)
S(@Switch_Delay)
RC(400,300)
S(@Switch_Delay)
K(@Battle_Orders)
S(Switch_Delay)
RC(400,300)
S(@Switch_Delay)
RC(400,300)
S(@Switch_Delay)
SWITCH2
S(@Switch_Delay)
EXIT
[PreCast]
K(@Holyshield)
S(@PreCast_Delay)
RC(200,300)
S(@Random_Delay)
K(@Teleport)
S(@Random_Delay)
EXIT
;==============Miscellaneous==============
[Loot]
K(@Redemption)
S(@Random_Delay)
PICKIT(@Pickit_Delay)
S(@Random_Delay)
PICKIT(@Pickit_Delay)
S(@Pickit_Delay)
K(@Vigor)
S(@Pickit_Delay)
EXIT
[Trav_Nihla_Loot]
KU(@Standstill)
RCU
LCU
K(@Redemption)
PICKIT(@Pickit_Delay)
S(@Random_Delay)
PICKIT(@Pickit_Delay)
S(@Pickit_Delay)
K(@Vigor)
S(@Pickit_Delay)
EXIT
;==============Travels==============
[ToTownAct5]
K(@ClearScreenKey)
S(@Switch_Delay)
K(@Town_Portal)
S(@Switch_Delay)
FUNC:TOWNTP
S(@WP_Delay)
K(@Vigor)
EXEC:PotBot.exe
S(1000)
FUNC:A5TownPoint
EXIT
[Act3ToAct5Town]
KU(@Standstill)
RCU
LCU
K(@ClearScreenKey)
S(@Switch_Delay)
K(@Town_Portal)
S(@SwitchSkill)
FUNC:TOWNTP
S(@WP_Delay)
K(@Vigor)
S(@SwitchSkill)
FUNC:A3TownToA5
S(@WP_Delay)
EXEC:A5WPtoA5Start.au3
S(1000)
EXEC:PotBot.exe
S(1000)
FUNC:A5TownPoint
EXIT
[Act1ToAct5Town]
K(@ClearScreenKey)
S(@Switch_Delay)
EXEC:Away_Tele.au3
S(500)
PICKIT(@Pickit_Delay)
S(@Pickit_Delay)
S(500)
K(@Town_Portal)
S(@Switch_Delay)
RC(400,300)
S(@WP_Delay)
EXEC:Act1ToAct5.exe
K(@Vigor)
S(@SwitchSkill)
FUNC:A5TownPoint
EXIT
[ArcaneToAct5]
K(@ClearScreenKey)
S(@Switch_Delay)
K(@Vigor)
S(@SwitchSkill)
EXEC:Tptoact5.au3
EXEC:A5WPtoA5Start.au3
EXEC:PotBot.exe
FUNC:A5TownPoint
EXIT
;==============Attacks==============
[HammerAttack_Thresh]
EXEC:HammerAttack_Thresh.au3
EXIT
[HammerAttack_Dac]
EXEC: HammerAttack_Dac.au3
EXIT
[HammerAttack_Bone]
EXEC: HammerAttack_Bone.au3
EXIT
[Hammerdin_Attack]
K(@Concentration)
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CTOE
S(@WP_Delay)
EXIT
[HammerKill_Meph]
EXEC:Meph/HammKill_Meph.au3
EXIT
[HammerKill_Andy]
EXEC:Andy/HammKill_Andy.au3
EXIT
[HammerKill_Summoner]
EXEC:HammKill_Summoner.au3
EXIT
[HammerKill_Nihla]
EXEC:Hammkill_Nihlatak.au3
EXIT
;==============Trav==============
[GoToTrav]
FUNC:A5WPtoTrav
S(@WP_Delay)
EXIT
[GoToCouncil]
K(@Teleport)
S(@SwitchSkill)
;RC(785,302) :If you dont use the Trav_Tele.au3 below then uncomment RC and the WEOT.
;WEOT(@Del_WEOT)
;RC(785,302)
;WEOT(@Del_WEOT)
;RC(785,302)
;WEOT(@Del_WEOT)
;RC(783,73)
;WEOT(@Del_WEOT)
;RC(783,73)
;WEOT(@Del_WEOT)
;RC(776,394)
;WEOT(@Del_WEOT)
;RC(752,334)
;WEOT(@Del_WEOT)
;RC(680,575)
;WEOT(@Del_WEOT)
EXEC:Trav_Tele.au3 ;I use this, if you dont want to then comment it, and uncomment the above RC and WEOT
EXIT
[ToMidPoint]
K(@Teleport)
S(@SwitchSkill)
EXEC:ToMidPoint.au3
EXIT
[TravAttackInside]
EXEC:TravAttackLoopInside.au3
EXIT
[TravAttackOutside]
EXEC:TravAttackLoopOutside.au3
EXIT
[PostTravTele]
K(@Teleport)
S(@SwitchSkill)
RC(750,100)
WEOT(@Tele_Delay)
EXEC:ToMidPoint.au3
EXIT
;==============Eldritch==============
[GotoFrigid]
S(@Random_Delay)
FUNC:A5EWP
S(@WP_Delay)
EXIT
[TeleToEldritch]
K(@Teleport)
S(@SwitchSkill)
BRC(141,-100)
WEOT(@Tele_Delay)
BRC(126,-385)
WEOT(@Tele_Delay)
RC(423,170)
WEOT(@Tele_Delay)
EXIT
;==============Shenk==============
[TeleToShenk]
K(@Teleport)
S(@SwitchSkill)
RC(275,515)
WEOT(@Tele_Delay)
RC(550,550)
WEOT(@Tele_Delay)
BRC(400,110)
WEOT(@Tele_Delay)
RC(700,520)
WEOT(@Tele_Delay)
RC(700,520)
WEOT(@Tele_Delay)
RC(600,550)
WEOT(@Tele_Delay)
RC(700,520)
WEOT(@Tele_Delay)
RC(690,350)
WEOT(@Tele_Delay)
BRC(237,235)
WEOT(@Tele_Delay)
EXIT
;==============Dac===================
[TeleToDac]
K(@Teleport)
S(@Key_Delay)
EXEC:DacFarren_Tele.au3
K(@Concentration)
S(@Key_Delay)
EXIT
;==============Thresh================
[ToArreat]
EXEC:WP_Thresh.au3
S(@WP_Delay)
EXIT
[TeleToThresh]
K(@Teleport)
S(@Key_Delay)
EXEC:Thresh_Tele.au3
K(@Concentration)
S(@Key_Delay)
EXIT
;=============Meph==================
[ToDurance]
EXEC:Meph/WP_Meph.au3
S(@WP_Delay)
EXIT
[ToDurance_Level_3]
K(@Teleport)
S(@Random_Delay)
EXEC:Meph/Meph_path_.au3
EXIT
[TeleToMeph]
EXEC:Meph/Meph.au3
EXIT
[CouncilRight]
S(@Random_Delay)
K(@Teleport)
S(@Random_Delay)
EXEC:Meph/Meph_Council_Right.au3
EXIT
[CouncilLeft]
S(@Random_Delay)
K(@Teleport)
S(@Random_Delay)
EXEC:Meph/Meph_Council_Left.au3
EXIT
[CouncilBottom]
S(@Random_Delay)
K(@Teleport)
S(@Random_Delay)
EXEC:Meph/Meph_Council_Bottom.au3
EXIT
;=============Boneash===============
[Bonewp]
EXEC:WP_Bone.au3
S(@WP_Delay)
EXIT
[ToBone]
EXEC:Boneash_Tele.au3
S(@WP_Delay)
EXIT
;==============Andariel==============
[ToCatacombs]
EXEC:Andy/WP_Andy.au3
S(@WP_Delay)
EXIT
[TeleToAndariel]
K(@Teleport)
S(@Random_Delay)
EXEC:Andy/Andy_path_.au3
EXIT
[Cat4]
S(2000)
EXEC:Andy/To_Andy.au3
EXIT
;=============Nihlatak=====================
[ToHalls]
EXEC:WP_Nihlatak.au3
S(@WP_Delay)
K(@Teleport)
S(1500)
EXIT
[TeleToNihla]
EXEC:Nihlatak.au3
S(@WP_Delay)
EXEC:Vaught.au3
EXIT
;=============Summoner===================
[ToArcane]
EXEC:WP_Arcane.au3
S(@WP_Delay)
EXIT
[TeleToSummoner]
K(@Teleport)
S(1500)
EXEC:Search_Arcane.au3
EXIT
;=============Baal=======================
[ToWorldstone]
EXEC:Baal/WP_Baal.au3
S(@WP_Delay)
EXIT
[PP]
EXEC:Baal/PP.au3
EXIT
[ToThrone]
EXEC:Baal/Baal_path_.au3
EXIT
[ToBaal]
EXEC:Baal/Throne_2.au3
EXIT
[AtBaal]
EXEC:Baal/Throne_.au3
EXIT
[GoToThrone]
K(@Vigor)
S(@SwitchSkill)
EXEC:Baal/Follow_Baal.au3
EXIT
[KillBaal]
EXEC:Baal/Baal_Kill.au3
EXIT
Pero esq en eas lineasno se qe poner:
@Vigor= g
@Concentration= e
@Redemption= r
@Battle_Command= a
@Battle_Orders= s
@Holyshield= h
@Teleport= t
@Town_Portal= c
@Standstill= z
@ClearScreenKey= SPACE
@SwitchSkill=400
@Switch_Delay=800
@Key_Delay=300
@PreCast_Delay=800
@Tele_Delay=1000
@Loop_Delay=500
@WP_Delay=2000
@Pickit_Delay=600
@Random_Delay=300,500
@Del_WEOT=2000
@SHAKING=6000
@Red_Attack_Length=9500
@Shenk_Attack_Length=9500
y sobre todo en esta:
;==Andariel==
ToCatacombs,0
CTA,0
PreCast,0
TeleToAndariel,0
Cat4,0
HammerKill_Andy,0
Loot,0
Act1ToAct5Town,0
;==Eldritch==
GotoFrigid,0
CTA,0
PreCast,0
TeleToEldritch,0
Hammerdin_Attack,@Shenk_Attack_Length
Loot,0
;==Shenk==
TeleToShenk,0
Hammerdin_Attack,@Shenk_Attack_Length
Loot,0
;ToTownAct5,0 ;Comment this line if you are going to do Dac Farren
;==Dac==
TeleToDac,0
HammerAttack_Dac,0
Loot,0
ToTownAct5,0
;==Meph==
ToDurance,0
CTA,0
PreCast,0
ToDurance_Level_3,0
TeleToMeph,0
HammerKill_Meph,0
Loot,0
CouncilBottom,0 ;Kills Council Member on the bottom
Loot,0
CouncilRight,0 ;Kills Council Member on the right
Loot,0
CouncilLeft,0 ;Kills Council Member on the left
Loot,0
Act3ToAct5Town,0
;==Trav== (Hammerdin Only)
GoToTrav,0
CTA,0
PreCast,0
GoToCouncil,0
ToMidPoint,0
TravAttackInside,0
Trav_Nihla_Loot,0
TravAttackOutside,0
Trav_Nihla_Loot,0
PostTravTele,0
Trav_Nihla_Loot,0
TravAttackOutside,0
Trav_Nihla_Loot,0
Act3ToAct5Town,0
;==Nihlatak==
ToHalls,0
CTA,0
PreCast,0
TeleToNihla,0
HammerKill_Nihla,0
Trav_Nihla_Loot,0
ToTownAct5,0
;==Thresh==
ToArreat,0
;CTA,0
;PreCast,0
TeleToThresh,0
HammerAttack_Thresh,0
Loot,0
ToTownAct5,0
;==Baal==
;PP,0 ;Uncomment if you are partying
ToWorldstone,0
CTA,0
PreCast,0
ToThrone,0
ToBaal,0
AtBaal,0
Loot,0
GoToThrone,0 ;Comment if you dont want to kill baal
CTA,0 ;Comment if you dont want to kill baal
PreCast,0 ;Comment if you dont want to kill baal
KillBaal,0 ;Comment if you dont want to kill baal
Loot,0
ToTownAct5,0
;==Boneash==
Bonewp,0
CTA,0
PreCast,0
ToBone,0
HammerAttack_Bone,0
Loot,0
Act1ToAct5Town,0
;==Summoner==
ToArcane,0
CTA,0
PreCast,0
TeleToSummoner,0
HammerKill_Summoner,0
Loot,0
ArcaneToAct5,0




