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<td class="menu-item"><a href="/game.php?village=81390&screen=overview_villages" >Overviews</a></td>
<td class="menu-item"><a href="/game.php?village=81390&screen=report"> Reports</a><table cellspacing="0" class="menu_column"><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=all&screen=report">All reports</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=attack&screen=report">Attacks</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=defense&screen=report">Defenses</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=support&screen=report">Support</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=trade&screen=report">Trade</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=other&screen=report">Miscellaneous</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=forwarded&screen=report">Forwarded</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=filter&screen=report">Filter</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=block&screen=settings">Block sender</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=public&screen=report">Publicized reports</a></td></tr><tr><td class="bottom"><div class="corner"></div><div class="decoration"></div></td></tr></table></td>
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<td class="menu-item" id="topdisplay"><div class="bg"><a href="/game.php?village=81390&screen=ranking">Ranking</a><div class="rank">(17<span class="grey">.</span>855.|216 P)</div><table cellspacing="0" class="menu_column"><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=ally&screen=ranking">Tribes</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=player&screen=ranking">Players</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=con_ally&screen=ranking">Continent Tribes</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=con_player&screen=ranking">Continent Players</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=kill_ally&screen=ranking">Opponents defeated tribal ranking</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=kill_player&screen=ranking">Opponents defeated</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=awards&screen=ranking">Awards</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=wars&screen=ranking">Wars</a></td></tr><tr><td class="bottom"><div class="corner"></div><div class="decoration"></div></td></tr></table></div></td>
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<td class="menu-item"><a href="/game.php?village=81390&screen=settings">Settings</a><table cellspacing="0" class="menu_column"><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=profile&screen=settings">Profile</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=settings&screen=settings">Settings</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=email&screen=settings">Email address</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=change_name&screen=settings">Change username</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=change_passwd&screen=settings">Change password</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=move&screen=settings">Start over</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=delete&screen=settings">Delete account</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=notify&screen=settings">Notifications</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=award&screen=settings">Awards</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=share&screen=settings">Share Internet connection</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=vacation&screen=settings">Account Sitting</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=logins&screen=settings">Logins</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=poll&screen=settings">Surveys</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=ref&screen=settings">Invite players</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&action=set_mobile&h=9f3b&mobile=1&screen=settings">To the mobile version</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=toolbar&screen=settings">Toolbar</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=push&screen=settings">iPhone & Android</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=block&screen=settings">Block player</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=voucher&screen=settings">Voucher codes</a></td></tr><tr><td class="menu-column-item"><a href="/game.php?village=81390&mode=ticket&screen=settings" target="_blank">Support ticket</a></td></tr><tr><td class="bottom"><div class="corner"></div><div class="decoration"></div></td></tr></table></td>
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<td class="menu-item"><a href="/game.php?village=81390&screen=memo">Notebook</a></td>
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<a class="nowrap" href="/game.php?village=81390&screen=overview"><span class="icon header village"></span>Automatic</a>
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<td class="box-item"><b class="nowrap">(388|759) K73</b></td>
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<td class="box-item"><span id="wood" title="111" class="res">60</span></td>
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<td class="box-item"><span id="stone" title="71" class="res">503</span></td>
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<td class="box-item"><span id="iron" title="52" class="res">1501</span></td>
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<td class="box-item"><span id="storage">2810</span></td>
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<span id="pop_current_label">383</span>/<span id="pop_max_label">386</span>
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<span id="pop_current">383</span>/<span id="pop_max">386</span>
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<h2>Rally point (Level 1)</h2>
On the rally point your fighters meet. Here you can command your armies.
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It is good in defending against cavalry and to start plundering other villages.","wood":50,"stone":30,"iron":10,"pop":1,"speed":0.001041666667,"attack":10,"attack_buildings":null,"defense":15,"defense_cavalry":45,"defense_archer":20,"carry":25,"type":"infantry","image":"unit\/unit_spear.png","prod_building":"barracks","attackpoints":4,"defpoints":1,"build_time":680,"shortname":"Spear","reqs":[{"building_id":"barracks","building_link":"\/game.php?village=81390&screen=barracks","name":"Barracks","level":1}]},"sword":{"name":"Swordsman","desc":"The swordsman is a relatively slow unit effective as defense especially against infantry.","wood":30,"stone":30,"iron":70,"pop":1,"speed":0.0008522727273,"attack":25,"attack_buildings":null,"defense":50,"defense_cavalry":15,"defense_archer":40,"carry":15,"type":"infantry","image":"unit\/unit_sword.png","prod_building":"barracks","attackpoints":5,"defpoints":2,"build_time":1000,"shortname":"Sword","reqs":[{"building_id":"smith","building_link":"\/game.php?village=81390&screen=smith","name":"Smithy","level":1}]},"axe":{"name":"Axeman","desc":"The Axeman is a strong offensive unit. They easily forget to protect themselves though.","wood":60,"stone":30,"iron":40,"pop":1,"speed":0.001041666667,"attack":40,"attack_buildings":null,"defense":10,"defense_cavalry":5,"defense_archer":10,"carry":10,"type":"infantry","image":"unit\/unit_axe.png","prod_building":"barracks","attackpoints":1,"defpoints":4,"build_time":880,"shortname":"Axe","reqs":[{"building_id":"smith","building_link":"\/game.php?village=81390&screen=smith","name":"Smithy","level":2}],"tech_costs":{"wood":700,"stone":840,"iron":820}},"archer":{"name":"Archer","desc":"The archer is a very effective defensive unit. Their arrows destroy even the hardest armor.","wood":100,"stone":30,"iron":60,"pop":1,"speed":0.001041666667,"attack":15,"attack_buildings":null,"defense":50,"defense_cavalry":40,"defense_archer":5,"carry":10,"type":"archer","image":"unit\/unit_archer.png","prod_building":"barracks","attackpoints":5,"defpoints":2,"build_time":1200,"shortname":"Archer","reqs":[{"building_id":"barracks","building_link":"\/game.php?village=81390&screen=barracks","name":"Barracks","level":5},{"building_id":"smith","building_link":"\/game.php?village=81390&screen=smith","name":"Smithy","level":5}],"tech_costs":{"wood":640,"stone":560,"iron":740}},"spy":{"name":"Scout","desc":"The scout creeps into your enemies' villages to get valuable information.","wood":50,"stone":50,"iron":20,"pop":2,"speed":0.002083333333,"attack":0,"attack_buildings":null,"defense":2,"defense_cavalry":1,"defense_archer":2,"carry":0,"type":"other","image":"unit\/unit_spy.png","prod_building":"stable","attackpoints":1,"defpoints":2,"build_time":600,"shortname":"Spy","reqs":[{"building_id":"stable","building_link":"\/game.php?village=81390&screen=stable","name":"Stable","level":1}],"tech_costs":{"wood":560,"stone":480,"iron":480}},"light":{"name":"Light cavalry","desc":"The light cavalry is a good offensive unit. One of its advantages is its speed.","wood":125,"stone":100,"iron":250,"pop":4,"speed":0.001875,"attack":130,"attack_buildings":null,"defense":30,"defense_cavalry":40,"defense_archer":30,"carry":80,"type":"cavalry","image":"unit\/unit_light.png","prod_building":"stable","attackpoints":5,"defpoints":13,"build_time":1200,"shortname":"LCav","reqs":[{"building_id":"stable","building_link":"\/game.php?village=81390&screen=stable","name":"Stable","level":3}],"tech_costs":{"wood":2200,"stone":2400,"iron":2000}},"marcher":{"name":"Mounted archer","desc":"The mounted archer is especially useful to disable your enemies archers on the walls.","wood":250,"stone":100,"iron":150,"pop":5,"speed":0.001875,"attack":120,"attack_buildings":null,"defense":40,"defense_cavalry":30,"defense_archer":50,"carry":50,"type":"archer","image":"unit\/unit_marcher.png","prod_building":"stable","attackpoints":6,"defpoints":12,"build_time":1800,"shortname":"MArch","reqs":[{"building_id":"stable","building_link":"\/game.php?village=81390&screen=stable","name":"Stable","level":5}],"tech_costs":{"wood":3000,"stone":2400,"iron":2000}},"heavy":{"name":"Heavy cavalry","desc":"The heavy cavalry are your elite troops. The noble knights have hardened weapons and strong armor.","wood":200,"stone":150,"iron":600,"pop":6,"speed":0.001704545455,"attack":150,"attack_buildings":null,"defense":200,"defense_cavalry":80,"defense_archer":180,"carry":50,"type":"cavalry","image":"unit\/unit_heavy.png","prod_building":"stable","attackpoints":23,"defpoints":15,"build_time":2400,"shortname":"HCav","reqs":[{"building_id":"stable","building_link":"\/game.php?village=81390&screen=stable","name":"Stable","level":10},{"building_id":"smith","building_link":"\/game.php?village=81390&screen=smith","name":"Smithy","level":15}],"tech_costs":{"wood":3000,"stone":2400,"iron":2000}},"ram":{"name":"Ram","desc":"Rams support your troops in your attacks as it damages your enemies' walls.","wood":300,"stone":200,"iron":200,"pop":5,"speed":0.000625,"attack":2,"attack_buildings":null,"defense":20,"defense_cavalry":50,"defense_archer":20,"carry":0,"type":"infantry","image":"unit\/unit_ram.png","prod_building":"garage","attackpoints":4,"defpoints":8,"build_time":3200,"shortname":"Ram","reqs":[{"building_id":"garage","building_link":"\/game.php?village=81390&screen=garage","name":"Workshop","level":1}],"tech_costs":{"wood":1200,"stone":1600,"iron":800}},"catapult":{"name":"Catapult","desc":"Catapults are especially good in destroying your enemies' buildings.","wood":320,"stone":400,"iron":100,"pop":8,"speed":0.000625,"attack":100,"attack_buildings":null,"defense":100,"defense_cavalry":50,"defense_archer":100,"carry":0,"type":"infantry","image":"unit\/unit_catapult.png","prod_building":"garage","build_time":4800,"attackpoints":12,"defpoints":10,"shortname":"Cata","reqs":[{"building_id":"garage","building_link":"\/game.php?village=81390&screen=garage","name":"Workshop","level":2},{"building_id":"smith","building_link":"\/game.php?village=81390&screen=smith","name":"Smithy","level":12}],"tech_costs":{"wood":1600,"stone":2000,"iron":1200}},"knight":{"name":"Paladin","desc":"The noble paladin protects you and your allies' villages from enemy attacks. Each player may only have one paladin.","wood":20,"stone":20,"iron":40,"pop":10,"speed":0.001875,"attack":150,"attack_buildings":null,"defense":250,"defense_cavalry":400,"defense_archer":150,"carry":100,"type":"cavalry","image":"unit\/unit_knight.png","prod_building":"statue","attackpoints":40,"defpoints":20,"build_time":14400,"shortname":"Pala"},"snob":{"name":"Nobleman","desc":"A nobleman will reduce the loyalty of your enemies' villages. If its loyalty falls under 0 you conquer that village. The costs for each nobleman increase with every conquered village and every nobleman that is available or in production.","wood":40000,"stone":50000,"iron":50000,"pop":100,"speed":0.0005357142857,"attack":30,"attack_buildings":null,"defense":100,"defense_cavalry":50,"defense_archer":100,"carry":0,"type":"infantry","image":"unit\/unit_snob.png","prod_building":"snob","attackpoints":200,"defpoints":200,"build_time":12000,"shortname":"Noble","reqs":[{"building_id":"snob","building_link":"\/game.php?village=81390&screen=snob","name":"Academy","level":1},{"building_id":"main","building_link":"\/game.php?village=81390&screen=main","name":"Village Headquarters","level":20},{"building_id":"smith","building_link":"\/game.php?village=81390&screen=smith","name":"Smithy","level":20},{"building_id":"market","building_link":"\/game.php?village=81390&screen=market","name":"Market","level":10}]},"militia":{"name":"Militia","desc":"If you're expecting an attack on your village, you can use the farm to set up a militia that will defend your land. Militias may only be used for defensive purposes and can't leave the village.","wood":0,"stone":0,"iron":0,"pop":0,"speed":1,"attack":0,"attack_buildings":null,"defense":15,"defense_cavalry":45,"defense_archer":25,"carry":0,"type":"infantry","image":"unit\/unit_militia.png","prod_building":"farm","attackpoints":4,"defpoints":1,"build_time":1,"shortname":"Militia","reqs":[{"building_id":"farm","building_link":"\/game.php?village=81390&screen=farm","name":"Farm","level":1}]}};
UnitPopup.init();
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</script>
<div id="unit_popup_template" style="display: none">
<div class="inner-border main content-border" style="border: none; font-weight: normal">
<table style="float: left;width:380px">
<tr>
<td>
<h2 class="unit_name"></h2>
<p class="unit_desc"></p>
</td>
</tr>
<tr>
<td>
<table style="border: 1px solid #DED3B9;" class="vis" width="100%">
<tr>
<th width="180">Costs per unit</th>
<th>Villagers needed</th>
<th>Speed</th>
<th>Carrying capacity</th>
</tr>
<tr class="center">
<td><nobr><span class="icon header wood"> </span><span class="unit_wood"></span></nobr> <nobr><span class="icon header stone"> </span><span class="unit_stone"></span></nobr> <nobr><span class="icon header iron" > </span><span class="unit_iron"></span></nobr></td>
<td><span class="icon header population"> </span><span class="unit_pop"></span></td>
<td id="unit_speed"></td>
<td class="unit_carry"></td>
</tr>
</table>
<br />
<table class="vis event_loot" style="display: none; width: 100%">
<tr>
<th colspan="2">Event attributes</th>
</tr>
<tr>
<td>Carrying capacity</td>
<td><span class="unit_event_loot"></span> <span class="unit_event_res_name"></span></td>
</table>
<br />
<table class="vis has_levels_only" style="border: 1px solid #DED3B9;text-align:center" class="vis" width="100%">
<tr><th colspan="3">Battle statistics</th></tr>
<tr><td align="left">Offensive strength</td><td width="20px"><img src="http://cdn2.tribalwars.net/graphic/unit/att.png?1bdd4" alt="Offensive strength" /></td><td><span class="unit_attack"></span></td></tr>
<tr><td align="left">General Defense</td><td><img src="http://cdn2.tribalwars.net/graphic/unit/def.png?12421" alt="General Defense" /></td><td><span class="unit_defense"></span></td></tr>
<tr><td align="left">Cavalry Defense</td><td><img src="http://cdn2.tribalwars.net/graphic/unit/def_cav.png?46b3d" alt="Cavalry Defense" /></td><td><span class="unit_defense_cavalry"></span></td></tr>
<tr><td align="left">Archer Defense</td><td><img src="http://cdn2.tribalwars.net/graphic/unit/def_archer.png?faccf" alt="Archer Defense" /></td><td><span class="unit_defense_archer"></span></td></tr>
</table>
<br />
<div class="show_if_has_reqs">
<table class="vis" width="100%">
<tr><th id="reqs_count" colspan="1">Requirements to research the unit</th></tr>
<tr id="reqs"></tr>
</table>
<br />
</div>
<table class="unit_tech vis unit_tech_levels" width="100%">
<tr style="text-align:center">
<th>Tech-level</th>
<th width="350">Research costs</th>
<th width="30" style="text-align:center"><img src="http://cdn2.tribalwars.net/graphic/unit/att.png?1bdd4" alt="Offensive strength" /></th>
<th width="30" style="text-align:center"><img src="http://cdn2.tribalwars.net/graphic/unit/def.png?12421" alt="General Defense" /></th>
<th width="30" style="text-align:center"><img src="http://cdn2.tribalwars.net/graphic/unit/def_cav.png?46b3d" alt="Cavalry Defense" /></th>
<th width="30" style="text-align:center"><img src="http://cdn2.tribalwars.net/graphic/unit/def_archer.png?faccf" alt="Archer Defense" /></th> </tr>
<tr id="unit_tech_prototype" style="display: none;text-align:center">
<td class="tech_level"></td>
<td>
<span class="grey tech_researched">already researched</span>
<span class="tech_res_list">
<span class="icon header wood"> </span><span class="tech_wood"></span> <span class="icon header stone"> </span><span class="tech_stone"></span> <span class="icon header iron" > </span><span class="tech_iron"></span>
</span>
</td>
<td class="tech_att"></td>
<td class="tech_def"></td>
<td class="tech_def_cav"></td>
<td class="tech_def_archer"></td>
</tr>
</table>
<table class="vis unit_tech unit_tech_cost" width="100%">
<tr><th>Research costs</th></tr>
<tr><td><span class="icon header wood"> </span><span class="tech_cost_wood"></span> <span class="icon header stone"> </span><span class="tech_cost_stone"></span> <span class="icon header iron" > </span><span class="tech_cost_iron"></span></td></tr>
</table>
</td>
</tr>
</table>
<img style="margin-top: 60px" id="unit_image" src="graphic/map/empty.png" alt="" />
</div>
</div>
</td></tr><td valign="top" ><table class="vis" width="100%"><tr><td class="nowrap"><a href="#" class="unit_link" onclick="return UnitPopup.open(event, 'spear')"><img src="http://cdn2.tribalwars.net/graphic/unit/unit_spear.png?48b3b" title="Spear fighter" alt="" class="" /></a> <input id="unit_input_spear" name="spear" type="text" style="width: 40px" tabindex="1" value="" class="unitsInput" /> <a href="javascript:insertUnit($('#unit_input_spear'), 30)">(30)</a>
</td></tr><tr><td class="nowrap"><a href="#" class="unit_link" onclick="return UnitPopup.open(event, 'sword')"><img src="http://cdn2.tribalwars.net/graphic/unit/unit_sword.png?b389d" title="Swordsman" alt="" class="" /></a> <input id="unit_input_sword" name="sword" type="text" style="width: 40px" tabindex="2" value="" class="unitsInput" /> <a href="javascript:insertUnit($('#unit_input_sword'), 0)">(0)</a>
</td></tr><tr><td class="nowrap"><a href="#" class="unit_link" onclick="return UnitPopup.open(event, 'axe')"><img src="http://cdn2.tribalwars.net/graphic/unit/unit_axe.png?51d94" title="Axeman" alt="" class="" /></a> <input id="unit_input_axe" name="axe" type="text" style="width: 40px" tabindex="3" value="" class="unitsInput" /> <a href="javascript:insertUnit($('#unit_input_axe'), 1)">(1)</a>
</td></tr><tr><td class="nowrap"><a href="#" class="unit_link" onclick="return UnitPopup.open(event, 'archer')"><img src="http://cdn2.tribalwars.net/graphic/unit/unit_archer.png?db2c3" title="Archer" alt="" class="" /></a> <input id="unit_input_archer" name="archer" type="text" style="width: 40px" tabindex="4" value="" class="unitsInput" /> <a href="javascript:insertUnit($('#unit_input_archer'), 0)">(0)</a>
</td></tr></table></td>
<td valign="top" ><table class="vis" width="100%"><tr><td class="nowrap"><a href="#" class="unit_link" onclick="return UnitPopup.open(event, 'spy')"><img src="http://cdn2.tribalwars.net/graphic/unit/unit_spy.png?eb866" title="Scout" alt="" class="" /></a> <input id="unit_input_spy" name="spy" type="text" style="width: 40px" tabindex="5" value="" class="unitsInput" /> <a href="javascript:insertUnit($('#unit_input_spy'), 0)">(0)</a>
</td></tr><tr><td class="nowrap"><a href="#" class="unit_link" onclick="return UnitPopup.open(event, 'light')"><img src="http://cdn2.tribalwars.net/graphic/unit/unit_light.png?2d86d" title="Light cavalry" alt="" class="" /></a> <input id="unit_input_light" name="light" type="text" style="width: 40px" tabindex="6" value="" class="unitsInput" /> <a href="javascript:insertUnit($('#unit_input_light'), 0)">(0)</a>
</td></tr><tr><td class="nowrap"><a href="#" class="unit_link" onclick="return UnitPopup.open(event, 'marcher')"><img src="http://cdn2.tribalwars.net/graphic/unit/unit_marcher.png?ad3be" title="Mounted archer" alt="" class="" /></a> <input id="unit_input_marcher" name="marcher" type="text" style="width: 40px" tabindex="7" value="" class="unitsInput" /> <a href="javascript:insertUnit($('#unit_input_marcher'), 0)">(0)</a>
</td></tr><tr><td class="nowrap"><a href="#" class="unit_link" onclick="return UnitPopup.open(event, 'heavy')"><img src="http://cdn2.tribalwars.net/graphic/unit/unit_heavy.png?a83c9" title="Heavy cavalry" alt="" class="" /></a> <input id="unit_input_heavy" name="heavy" type="text" style="width: 40px" tabindex="8" value="" class="unitsInput" /> <a href="javascript:insertUnit($('#unit_input_heavy'), 0)">(0)</a>
</td></tr></table></td>
<td valign="top" ><table class="vis" width="100%"><tr><td class="nowrap"><a href="#" class="unit_link" onclick="return UnitPopup.open(event, 'ram')"><img src="http://cdn2.tribalwars.net/graphic/unit/unit_ram.png?2003e" title="Ram" alt="" class="" /></a> <input id="unit_input_ram" name="ram" type="text" style="width: 40px" tabindex="9" value="" class="unitsInput" /> <a href="javascript:insertUnit($('#unit_input_ram'), 0)">(0)</a>
</td></tr><tr><td class="nowrap"><a href="#" class="unit_link" onclick="return UnitPopup.open(event, 'catapult')"><img src="http://cdn2.tribalwars.net/graphic/unit/unit_catapult.png?5659c" title="Catapult" alt="" class="" /></a> <input id="unit_input_catapult" name="catapult" type="text" style="width: 40px" tabindex="10" value="" class="unitsInput" /> <a href="javascript:insertUnit($('#unit_input_catapult'), 0)">(0)</a>
</td></tr></table></td>
<td valign="top" ><table class="vis" width="100%"><tr><td class="nowrap"><a href="#" class="unit_link" onclick="return UnitPopup.open(event, 'knight')"><img src="http://cdn2.tribalwars.net/graphic/unit/unit_knight.png?58dd0" title="Paladin" alt="" class="" /></a> <input id="unit_input_knight" name="knight" type="text" style="width: 40px" tabindex="11" value="" class="unitsInput" /> <a href="javascript:insertUnit($('#unit_input_knight'), 0)">(0)</a>
</td></tr><tr><td class="nowrap"><a href="#" class="unit_link" onclick="return UnitPopup.open(event, 'snob')"><img src="http://cdn2.tribalwars.net/graphic/unit/unit_snob.png?0019c" title="Nobleman" alt="" class="" /></a> <input id="unit_input_snob" name="snob" type="text" style="width: 40px" tabindex="12" value="" class="unitsInput" /> <a href="javascript:insertUnit($('#unit_input_snob'), 0)">(0)</a>
</td></tr></table></td>
</tr>
<tr style="height: 32px;">
<td>
<a id="selectAllUnits" href="#">» All troops</a>
</td>
</tr>
</tbody>
</table>
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<div id="inline_popup_menu">
<a href="javascript:inlinePopupClose()">close</a>
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<h3>Targets</h3>
<div>
<div id="inline_popup_content" style="height: 340px; overflow: auto;" >
<img src="http://cdn2.tribalwars.net/graphic//throbber.gif" alt="Loading" />
</div>
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<table><tr>
<td>
x: <input type="text" name="x" tabindex="13" id="inputx" value="" size="5" onkeyup="xProcess('inputx', 'inputy')" />
</td>
<td>
y: <input type="text" name="y" tabindex="14" id="inputy" value="" size="5" />
</td>
<td valign="top">
<a href="#" class="inactive" title="Premium feature" onclick="return false">» Favorites</a><br />
<a href="#" class="inactive" title="Available once you have 2 villages." onclick="return false">» Your own</a><br />
</td>
<td valign="top">
<a href="#" class="inactive" title="Premium feature" onclick="return false">» History</a><br />
<a href="#" onclick="$('#inputx').val(393);$('#inputy').val(759);return false;">» Previous</a><br />
</td>
<td rowspan="2"><input id="target_attack" tabindex="15" class="attack" name="attack" type="submit" value="Attack" style="font-size: 10pt;" /></td>
<td rowspan="2"><input id="target_support" tabindex="16" class="support" name="support" type="submit" value="Support" style="font-size: 10pt;" /></td>
</tr></table>
</form>
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<h3>Troop movements</h3>
<table class="vis" style="width:100%">
<tr>
<th width="52%">Own commands (5)</th>
<th width="33%">Arrival time</th>
<th width="15%">Arrival time in</th>
<th> </th>
</tr>
<tr>
<td>
<img src="http://cdn2.tribalwars.net/graphic/command/attack.png?901ab" alt="" />
<span id="label[30277920]"><a href="/game.php?village=81390&id=30277920&type=own&screen=info_command">
<span id="labelText[30277920]">Attack on duleducas village (395|759) K73</span></a>
</span>
<span id="edit[30277920]" style="display:none">
<input id="editInput[30277920]" size="42" value="Attack on duleducas village (395|759) K73" onkeydown="if (event.keyCode == 13) $(this).next().click();"/>
<input type="button" value="OK" onclick="editSubmit('label[30277920]', 'labelText[30277920]', 'edit[30277920]', 'editInput[30277920]', '')"/>
</span>
</td>
<td>today at 14:31:00:<span class="grey small">505</span></td>
<td><span class="timer">0:06:25</span></td>
<td> </td>
</tr>
<tr>
<td>
<img src="http://cdn2.tribalwars.net/graphic/command/return.png?0a061" alt="" />
<span id="label[30277410]"><a href="/game.php?village=81390&id=30277410&type=own&screen=info_command">
<span id="labelText[30277410]">Return from Barbarian village (385|757) K73</span></a>
</span>
<span id="edit[30277410]" style="display:none">
<input id="editInput[30277410]" size="42" value="Return from Barbarian village (385|757) K73" onkeydown="if (event.keyCode == 13) $(this).next().click();"/>
<input type="button" value="OK" onclick="editSubmit('label[30277410]', 'labelText[30277410]', 'edit[30277410]', 'editInput[30277410]', '')"/>
</span>
</td>
<td>today at 14:33:43:<span class="grey small">000</span></td>
<td><span class="timer">0:09:08</span></td>
<td> </td>
</tr>
<tr>
<td>
<img src="http://cdn2.tribalwars.net/graphic/command/attack.png?901ab" alt="" />
<span id="label[30331738]"><a href="/game.php?village=81390&id=30331738&type=own&screen=info_command">
<span id="labelText[30331738]">Attack on Barbarian village (385|757) K73</span></a>
</span>
<span id="edit[30331738]" style="display:none">
<input id="editInput[30331738]" size="42" value="Attack on Barbarian village (385|757) K73" onkeydown="if (event.keyCode == 13) $(this).next().click();"/>
<input type="button" value="OK" onclick="editSubmit('label[30331738]', 'labelText[30331738]', 'edit[30331738]', 'editInput[30331738]', '')"/>
</span>
</td>
<td>today at 14:48:26:<span class="grey small">600</span></td>
<td><span class="timer">0:23:51</span></td>
<td> </td>
</tr>
<tr>
<td>
<img src="http://cdn2.tribalwars.net/graphic/command/return.png?0a061" alt="" />
<span id="label[30278059]"><a href="/game.php?village=81390&id=30278059&type=own&screen=info_command">
<span id="labelText[30278059]">Return from nanonixs village (392|760) K73</span></a>
</span>
<span id="edit[30278059]" style="display:none">
<input id="editInput[30278059]" size="42" value="Return from nanonixs village (392|760) K73" onkeydown="if (event.keyCode == 13) $(this).next().click();"/>
<input type="button" value="OK" onclick="editSubmit('label[30278059]', 'labelText[30278059]', 'edit[30278059]', 'editInput[30278059]', '')"/>
</span>
</td>
<td>today at 14:51:09:<span class="grey small">000</span></td>
<td><span class="timer">0:26:34</span></td>
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<img src="http://cdn2.tribalwars.net/graphic/command/attack.png?901ab" alt="" />
<span id="label[30354531]"><a href="/game.php?village=81390&id=30354531&type=own&screen=info_command">
<span id="labelText[30354531]">Attack on nanonixs village (392|760) K73</span></a>
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<td>today at 15:40:37:<span class="grey small">955</span></td>
<td><span class="timer">1:16:02</span></td>
<td><a href="/game.php?village=81390&action=cancel&h=c0e0&id=30354531&screen=place">cancel</a></td>
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generated in 111 ms <b>|</b> Server time: <span id="serverTime">14:24:35</span> <span id="serverDate">09/03/2013</span>
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